CMDR mono no aware profile
(Imperial Eagle)
Federation: Petty Officer
Empire: King
Balance |
|
---|---|
Current assets | 6 552 279 221 cr |
Credits spent on ships | 351 193 792 cr |
Credits spent on outfitting | 1 004 531 596 cr |
Credits spent on repairs | 9 881 731 cr |
Credits spent on fuel | 972 986 cr |
Credits spent on munitions | 2 562 173 cr |
Insurance claims | 7 |
Total claim costs | 20 755 418 cr |
Combat |
|
Bounties claimed | 337 |
Profit from bounties | 12 889 306 cr |
Combat bonds | 147 |
Profit from combat bonds | 5 260 737 cr |
Assassinations | 41 |
Profit from assassinations | 4 252 472 cr |
Highest single reward | 252 372 cr |
Skimmers killed | 20 |
Crime |
|
Fines issued | 8 |
Lifetime fines value | 19 019 cr |
Bounties received/earned | 15 |
Lifetime bounty value | 9 250 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 26 467 cr |
Commodities smuggled | 13 |
Average profit | 2 206 cr |
Highest single transaction | 15 948 cr |
Trading |
|
Market network | 188 |
Trading profit | 1 271 419 305 cr |
Commodities traded | 101 744 |
Average profit | 1 508 208 cr |
Highest single transaction | 63 367 040 cr |
Mining |
|
Profits from mining | 443 264 912 cr |
Minerals refined | 1 259 |
Materials collected | 36 327 |
Exploration |
|
Systems visited | 10 519 |
Profits from exploration | 4 573 221 533 cr |
Level 2 detailed scans | 92 471 |
Level 3 detailed scans | 92 451 |
Highest payout | 40 620 872 cr |
Total hyperspace distance | 550 890 ly |
Total hyperspace jumps | 14 135 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 8W 2D 1H 27M |
Passengers |
|
Total bulk passengers delivered | 7 485 |
Total VIPs delivered | 446 |
Total delivered | 7 931 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 33 |
Total profit | 855 333 cr |
Total rescue transactions | 17 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 4 253 |
Grade 1 upgrades generated | 392 |
Grade 2 upgrades generated | 536 |
Grade 3 upgrades generated | 870 |
Grade 4 upgrades generated | 1 127 |
Grade 5 upgrades generated | 1 328 |