CMDR DARTHMANU profile
(Orca)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10 743 356 755 cr |
Credits spent on ships | 656 996 409 cr |
Credits spent on outfitting | 1 993 721 806 cr |
Credits spent on repairs | 10 653 719 cr |
Credits spent on fuel | 275 710 cr |
Credits spent on munitions | 2 695 206 cr |
Insurance claims | 17 |
Total claim costs | 103 265 131 cr |
Combat |
|
Bounties claimed | 1 939 |
Profit from bounties | 122 358 614 cr |
Combat bonds | 358 |
Profit from combat bonds | 64 641 035 cr |
Assassinations | 148 |
Profit from assassinations | 87 263 744 cr |
Highest single reward | 521 375 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 121 |
Lifetime fines value | 784 763 cr |
Bounties received/earned | 44 |
Lifetime bounty value | 99 100 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 12 069 cr |
Commodities smuggled | 10 |
Average profit | 1 341 cr |
Highest single transaction | 3 490 cr |
Trading |
|
Market network | 79 |
Trading profit | 21 915 655 770 cr |
Commodities traded | 56 093 |
Average profit | 108 493 345 cr |
Highest single transaction | 1 256 546 880 cr |
Mining |
|
Profits from mining | 21 774 286 646 cr |
Minerals refined | 10 747 |
Materials collected | 14 268 |
Exploration |
|
Systems visited | 4 454 |
Profits from exploration | 959 883 308 cr |
Level 2 detailed scans | 17 571 |
Level 3 detailed scans | 17 570 |
Highest payout | 15 196 307 cr |
Total hyperspace distance | 252 146 ly |
Total hyperspace jumps | 5 363 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 25 850,57 ly |
Approximate time played | 3W 2D 19H 45M |
Passengers |
|
Total bulk passengers delivered | 4 293 |
Total VIPs delivered | 130 |
Total delivered | 4 423 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 74 |
Total profit | 548 701 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 2 014 |
Grade 1 upgrades generated | 324 |
Grade 2 upgrades generated | 353 |
Grade 3 upgrades generated | 434 |
Grade 4 upgrades generated | 475 |
Grade 5 upgrades generated | 428 |
Crew |
|
Crew credits earned | 261 586 790 cr |
Crew hired | 5 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 9H 50M 14S |
Time in gunner role | 1H 41M 20S |
Time in fighter con role | 16M 30S |
Total credits accrued | 693 383 cr |