CMDR DarkManROBR profile
(Krait Mk II)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 28 414 543 080 cr |
Credits spent on ships | 1 963 101 842 cr |
Credits spent on outfitting | 8 335 175 636 cr |
Credits spent on repairs | 23 248 159 cr |
Credits spent on fuel | 650 297 cr |
Credits spent on munitions | 2 354 803 cr |
Insurance claims | 16 |
Total claim costs | 141 604 974 cr |
Combat |
|
Bounties claimed | 16 205 |
Profit from bounties | 1 497 978 567 cr |
Combat bonds | 5 859 |
Profit from combat bonds | 618 462 646 cr |
Assassinations | 161 |
Profit from assassinations | 112 245 242 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 287 |
Crime |
|
Fines issued | 362 |
Lifetime fines value | 250 759 cr |
Bounties received/earned | 689 |
Lifetime bounty value | 555 710 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 465 532 cr |
Commodities smuggled | 52 |
Average profit | 19 397 cr |
Highest single transaction | 138 672 cr |
Trading |
|
Market network | 127 |
Trading profit | 4 375 340 695 cr |
Commodities traded | 11 174 |
Average profit | 10 723 874 cr |
Highest single transaction | 625 749 504 cr |
Mining |
|
Profits from mining | 4 409 468 542 cr |
Minerals refined | 6 095 |
Materials collected | 40 457 |
Exploration |
|
Systems visited | 7 264 |
Profits from exploration | 1 078 189 376 cr |
Level 2 detailed scans | 54 038 |
Level 3 detailed scans | 52 583 |
Highest payout | 12 809 606 cr |
Total hyperspace distance | 354 948 ly |
Total hyperspace jumps | 12 685 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 35 557,14 ly |
Approximate time played | 13W 4D 20H 58M |
Passengers |
|
Total bulk passengers delivered | 14 |
Total VIPs delivered | 1 037 |
Total delivered | 1 051 |
Total ejected | 13 |
Search and Rescue |
|
Total items rescued | 61 |
Total profit | 2 572 429 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 3 540 |
Grade 1 upgrades generated | 534 |
Grade 2 upgrades generated | 531 |
Grade 3 upgrades generated | 767 |
Grade 4 upgrades generated | 837 |
Grade 5 upgrades generated | 871 |
Crew |
|
Crew credits earned | 862 932 678 cr |
Crew hired | 18 |
Crew fired | 17 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 13M 22S |
Time in gunner role | 42S |
Time in fighter con role | 6M 21S |
Total credits accrued | 138 000 cr |