CMDR Totoro Rodriguez III profile
(Krait Mk II)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3 238 564 508 cr |
Credits spent on ships | 1 177 212 905 cr |
Credits spent on outfitting | 2 091 666 044 cr |
Credits spent on repairs | 7 397 769 cr |
Credits spent on fuel | 221 878 cr |
Credits spent on munitions | 235 479 cr |
Insurance claims | 15 |
Total claim costs | 76 983 603 cr |
Combat |
|
Bounties claimed | 87 |
Profit from bounties | 4 302 489 cr |
Combat bonds | 50 |
Profit from combat bonds | 2 323 497 cr |
Assassinations | 10 |
Profit from assassinations | 1 508 510 cr |
Highest single reward | 278 562 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 51 |
Lifetime fines value | 2 044 038 cr |
Bounties received/earned | 35 |
Lifetime bounty value | 36 400 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 872 348 cr |
Commodities smuggled | 112 |
Average profit | 145 391 cr |
Highest single transaction | 428 706 cr |
Trading |
|
Market network | 61 |
Trading profit | 1 826 528 384 cr |
Commodities traded | 6 569 |
Average profit | 17 562 773 cr |
Highest single transaction | 372 378 993 cr |
Mining |
|
Profits from mining | 1 824 466 084 cr |
Minerals refined | 2 428 |
Materials collected | 16 397 |
Exploration |
|
Systems visited | 2 851 |
Profits from exploration | 133 801 167 cr |
Level 2 detailed scans | 9 606 |
Level 3 detailed scans | 9 606 |
Highest payout | 3 663 058 cr |
Total hyperspace distance | 170 194 ly |
Total hyperspace jumps | 4 155 |
Max distance from start | 25 901,44 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 25 543,16 ly |
Approximate time played | 4W 5D 8H 24M |
Passengers |
|
Total bulk passengers delivered | 11 167 |
Total VIPs delivered | 4 190 |
Total delivered | 15 357 |
Total ejected | 28 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 146 511 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1 330 |
Grade 1 upgrades generated | 282 |
Grade 2 upgrades generated | 245 |
Grade 3 upgrades generated | 233 |
Grade 4 upgrades generated | 244 |
Grade 5 upgrades generated | 326 |
Crew |
|
Crew credits earned | 8 879 753 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 10M 12S |
Time in gunner role | 5M 54S |
Total credits accrued | 10 646 cr |