CMDR Horst_Feratou84 profile
(Imperial Courier)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 13 724 330 737 cr |
Credits spent on ships | 3 612 392 000 cr |
Credits spent on outfitting | 6 679 462 570 cr |
Credits spent on repairs | 36 851 399 cr |
Credits spent on fuel | 336 120 cr |
Credits spent on munitions | 7 116 409 cr |
Insurance claims | 71 |
Total claim costs | 358 864 131 cr |
Combat |
|
Bounties claimed | 3 352 |
Profit from bounties | 442 526 551 cr |
Combat bonds | 1 086 |
Profit from combat bonds | 173 236 879 cr |
Assassinations | 142 |
Profit from assassinations | 103 352 013 cr |
Highest single reward | 327 675 cr |
Skimmers killed | 312 |
Crime |
|
Fines issued | 182 |
Lifetime fines value | 683 644 cr |
Bounties received/earned | 596 |
Lifetime bounty value | 205 100 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 22 734 cr |
Commodities smuggled | 246 |
Average profit | 1 421 cr |
Highest single transaction | 7 095 cr |
Trading |
|
Market network | 179 |
Trading profit | 7 044 441 946 cr |
Commodities traded | 77 395 |
Average profit | 5 308 547 cr |
Highest single transaction | 614 030 910 cr |
Mining |
|
Profits from mining | 4 920 560 389 cr |
Minerals refined | 11 489 |
Materials collected | 69 042 |
Exploration |
|
Systems visited | 14 147 |
Profits from exploration | 5 056 640 294 cr |
Level 2 detailed scans | 132 786 |
Level 3 detailed scans | 132 653 |
Highest payout | 21 145 809 cr |
Total hyperspace distance | 929 517 ly |
Total hyperspace jumps | 17 150 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 581,49 ly |
Approximate time played | 26W 5D 14H 49M |
Passengers |
|
Total bulk passengers delivered | 12 296 |
Total VIPs delivered | 1 810 |
Total delivered | 14 106 |
Total ejected | 208 |
Search and Rescue |
|
Total items rescued | 145 |
Total profit | 1 360 106 cr |
Total rescue transactions | 31 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 8 030 |
Grade 1 upgrades generated | 1 347 |
Grade 2 upgrades generated | 1 385 |
Grade 3 upgrades generated | 1 860 |
Grade 4 upgrades generated | 2 253 |
Grade 5 upgrades generated | 1 185 |
Crew |
|
Crew credits earned | 113 187 794 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 4M 34S |