CMDR GeorjCostanza profile
(Krait Phantom)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 34 454 453 808 cr |
Credits spent on ships | 1 407 894 676 cr |
Credits spent on outfitting | 5 804 972 189 cr |
Credits spent on repairs | 37 832 190 cr |
Credits spent on fuel | 771 818 cr |
Credits spent on munitions | 7 884 693 cr |
Insurance claims | 48 |
Total claim costs | 163 985 430 cr |
Combat |
|
Bounties claimed | 2 933 |
Profit from bounties | 338 843 566 cr |
Combat bonds | 3 811 |
Profit from combat bonds | 90 439 507 cr |
Assassinations | 148 |
Profit from assassinations | 178 024 158 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 54 |
Crime |
|
Fines issued | 307 |
Lifetime fines value | 1 508 481 cr |
Bounties received/earned | 295 |
Lifetime bounty value | 2 684 550 cr |
Highest bounty issued | 882 700 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 125 040 cr |
Commodities smuggled | 94 |
Average profit | 20 840 cr |
Highest single transaction | 61 776 cr |
Trading |
|
Market network | 145 |
Trading profit | 27 543 933 123 cr |
Commodities traded | 64 694 |
Average profit | 72 484 035 cr |
Highest single transaction | 1 292 805 024 cr |
Mining |
|
Profits from mining | 22 821 415 409 cr |
Minerals refined | 22 066 |
Materials collected | 29 130 |
Exploration |
|
Systems visited | 10 191 |
Profits from exploration | 819 515 527 cr |
Level 2 detailed scans | 26 314 |
Level 3 detailed scans | 26 312 |
Highest payout | 13 440 618 cr |
Total hyperspace distance | 640 582 ly |
Total hyperspace jumps | 15 342 |
Max distance from start | 35 595,01 ly |
Max distance from Sol | 35 618,63 ly |
Max distance from Colonia | 30 434,86 ly |
Approximate time played | 46W 4D 7H 53M |
Passengers |
|
Total bulk passengers delivered | 2 277 |
Total VIPs delivered | 5 308 |
Total delivered | 7 585 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 120 347 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 3 532 |
Grade 1 upgrades generated | 333 |
Grade 2 upgrades generated | 439 |
Grade 3 upgrades generated | 578 |
Grade 4 upgrades generated | 726 |
Grade 5 upgrades generated | 1 456 |
Crew |
|
Crew credits earned | 642 857 310 cr |
Crew hired | 317 |
Crew fired | 317 |
Multi-Crew |
|
Total time in multi-crew | 2D 5H 30M 24S |
Time in gunner role | 16M 29S |