CMDR Tsechu profile
(Imperial Cutter)
Federation: Lt. Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 2 372 211 102 cr |
Credits spent on ships | 3 031 262 171 cr |
Credits spent on outfitting | 8 022 868 978 cr |
Credits spent on repairs | 9 280 422 cr |
Credits spent on fuel | 219 221 cr |
Credits spent on munitions | 1 249 450 cr |
Insurance claims | 29 |
Total claim costs | 118 763 882 cr |
Combat |
|
Bounties claimed | 115 |
Profit from bounties | 6 666 390 cr |
Combat bonds | 1 |
Profit from combat bonds | 7 840 000 cr |
Assassinations | 5 |
Profit from assassinations | 1 874 825 cr |
Highest single reward | 253 925 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 67 |
Lifetime fines value | 1 774 401 cr |
Bounties received/earned | 11 |
Lifetime bounty value | 10 550 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 116 513 086 cr |
Commodities smuggled | 142 |
Average profit | 14 564 136 cr |
Highest single transaction | 49 092 903 cr |
Trading |
|
Market network | 45 |
Trading profit | 2 787 267 424 cr |
Commodities traded | 8 131 |
Average profit | 40 989 227 cr |
Highest single transaction | 410 198 250 cr |
Mining |
|
Profits from mining | 2 750 230 236 cr |
Minerals refined | 3 010 |
Materials collected | 7 356 |
Exploration |
|
Systems visited | 1 945 |
Profits from exploration | 126 103 757 cr |
Level 2 detailed scans | 3 073 |
Level 3 detailed scans | 3 091 |
Highest payout | 6 358 776 cr |
Total hyperspace distance | 87 901 ly |
Total hyperspace jumps | 2 793 |
Max distance from start | 6 952,50 ly |
Approximate time played | 2W 3D 20H 16M |
Passengers |
|
Total bulk passengers delivered | 3 747 |
Total VIPs delivered | 1 098 |
Total delivered | 4 845 |
Total ejected | 59 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 508 |
Grade 1 upgrades generated | 129 |
Grade 2 upgrades generated | 126 |
Grade 3 upgrades generated | 100 |
Grade 4 upgrades generated | 79 |
Grade 5 upgrades generated | 74 |
Crew |
|
Crew credits earned | 317 227 043 cr |
Crew hired | 6 |
Crew fired | 5 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 45M 50S |
Time in gunner role | 52S |
Time in fighter con role | 18S |
Total credits accrued | 1 427 015 cr |