CMDR 67MistakeNot profile
(Type-9 Heavy)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 10 060 256 099 cr |
Credits spent on ships | 1 562 177 965 cr |
Credits spent on outfitting | 3 968 442 208 cr |
Credits spent on repairs | 23 779 186 cr |
Credits spent on fuel | 973 111 cr |
Credits spent on munitions | 4 454 040 cr |
Insurance claims | 53 |
Total claim costs | 206 557 903 cr |
Combat |
|
Bounties claimed | 2 438 |
Profit from bounties | 302 489 999 cr |
Combat bonds | 3 638 |
Profit from combat bonds | 1 553 058 724 cr |
Assassinations | 2 |
Profit from assassinations | 218 440 cr |
Highest single reward | 1 942 724 cr |
Skimmers killed | 118 |
Crime |
|
Fines issued | 92 |
Lifetime fines value | 249 691 cr |
Bounties received/earned | 126 |
Lifetime bounty value | 1 089 365 cr |
Highest bounty issued | 673 600 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 37 487 cr |
Commodities smuggled | 8 |
Average profit | 5 355 cr |
Highest single transaction | 7 572 cr |
Trading |
|
Market network | 409 |
Trading profit | 11 947 718 142 cr |
Commodities traded | 314 394 |
Average profit | 7 193 087 cr |
Highest single transaction | 256 332 681 cr |
Mining |
|
Profits from mining | 1 741 798 387 cr |
Minerals refined | 9 995 |
Materials collected | 24 780 |
Exploration |
|
Systems visited | 14 064 |
Profits from exploration | 1 039 860 417 cr |
Level 2 detailed scans | 35 181 |
Level 3 detailed scans | 120 126 |
Highest payout | 14 029 765 cr |
Total hyperspace distance | 710 555 ly |
Total hyperspace jumps | 18 426 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 17W 4D 6H 16M |
Passengers |
|
Total bulk passengers delivered | 13 850 |
Total VIPs delivered | 1 920 |
Total delivered | 15 770 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 255 |
Total profit | 1 685 222 cr |
Total rescue transactions | 81 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1 611 |
Grade 1 upgrades generated | 338 |
Grade 2 upgrades generated | 289 |
Grade 3 upgrades generated | 481 |
Grade 4 upgrades generated | 252 |
Grade 5 upgrades generated | 251 |
Crew |
|
Crew credits earned | 2 229 444 758 cr |
Crew hired | 5 |
Crew fired | 2 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 2D 4H 19M 18S |
Time in fighter con role | 46M 48S |
Total credits accrued | 455 004 cr |