CMDR Rayner Nastalion profile
(Anaconda)
Federation: Lieutenant
Empire: None
Balance |
|
---|---|
Current assets | 13 044 621 532 cr |
Credits spent on ships | 196 421 848 cr |
Credits spent on outfitting | 93 011 253 cr |
Credits spent on repairs | 8 931 316 cr |
Credits spent on fuel | 350 346 cr |
Credits spent on munitions | 9 781 cr |
Insurance claims | 20 |
Total claim costs | 76 104 221 cr |
Combat |
|
Bounties claimed | 81 |
Profit from bounties | 75 150 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1 000 cr |
Skimmers killed | 140 |
Crime |
|
Fines issued | 66 |
Lifetime fines value | 71 500 cr |
Bounties received/earned | 21 |
Lifetime bounty value | 7 400 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 6 134 271 cr |
Commodities smuggled | 250 |
Average profit | 266 707 cr |
Highest single transaction | 388 016 cr |
Trading |
|
Market network | 100 |
Trading profit | 32 709 178 cr |
Commodities traded | 15 100 |
Average profit | 54 515 cr |
Highest single transaction | 665 190 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 5 267 |
Exploration |
|
Systems visited | 7 970 |
Profits from exploration | 2 814 471 875 cr |
Level 2 detailed scans | 66 127 |
Level 3 detailed scans | 70 977 |
Highest payout | 19 376 559 cr |
Total hyperspace distance | 172 222 ly |
Total hyperspace jumps | 10 700 |
Max distance from start | 26 018,00 ly |
Max distance from Sol | 26 016,54 ly |
Max distance from Colonia | 23 048,79 ly |
Approximate time played | 15W 4D 9H 31M |
Passengers |
|
Total bulk passengers delivered | 21 |
Total VIPs delivered | 38 |
Total delivered | 59 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 38 |
Total profit | 663 475 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 82 |
Grade 1 upgrades generated | 22 |
Grade 2 upgrades generated | 24 |
Grade 3 upgrades generated | 24 |
Grade 4 upgrades generated | 7 |
Grade 5 upgrades generated | 5 |