CMDR Tec1979 profile
(Asp Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 27 348 506 974 cr |
Credits spent on ships | 2 138 336 019 cr |
Credits spent on outfitting | 5 949 267 315 cr |
Credits spent on repairs | 49 145 993 cr |
Credits spent on fuel | 1 210 670 cr |
Credits spent on munitions | 3 408 723 cr |
Insurance claims | 64 |
Total claim costs | 238 658 174 cr |
Combat |
|
Bounties claimed | 14 455 |
Profit from bounties | 1 127 287 092 cr |
Combat bonds | 3 287 |
Profit from combat bonds | 130 510 066 cr |
Assassinations | 17 |
Profit from assassinations | 24 522 274 cr |
Highest single reward | 615 425 cr |
Skimmers killed | 9 |
Crime |
|
Fines issued | 127 |
Lifetime fines value | 717 063 cr |
Bounties received/earned | 159 |
Lifetime bounty value | 8 008 145 cr |
Highest bounty issued | 2 617 900 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 488 770 cr |
Commodities smuggled | 918 |
Average profit | 32 585 cr |
Highest single transaction | 239 928 cr |
Trading |
|
Market network | 157 |
Trading profit | 22 434 187 433 cr |
Commodities traded | 92 461 |
Average profit | 24 954 602 cr |
Highest single transaction | 1 305 996 912 cr |
Mining |
|
Profits from mining | 22 121 006 023 cr |
Minerals refined | 25 529 |
Materials collected | 70 438 |
Exploration |
|
Systems visited | 9 765 |
Profits from exploration | 1 568 070 505 cr |
Level 2 detailed scans | 33 468 |
Level 3 detailed scans | 34 890 |
Highest payout | 14 434 852 cr |
Total hyperspace distance | 655 388 ly |
Total hyperspace jumps | 16 019 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 15W 6H 36M |
Passengers |
|
Total bulk passengers delivered | 3 644 |
Total VIPs delivered | 4 422 |
Total delivered | 8 066 |
Total ejected | 68 |
Search and Rescue |
|
Total items rescued | 24 |
Total profit | 653 281 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 3 741 |
Grade 1 upgrades generated | 427 |
Grade 2 upgrades generated | 496 |
Grade 3 upgrades generated | 768 |
Grade 4 upgrades generated | 1 015 |
Grade 5 upgrades generated | 1 035 |
Crew |
|
Crew credits earned | 3 572 571 943 cr |
Crew hired | 9 |
Crew fired | 7 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 7H 30M 39S |
Time in gunner role | 13M 40S |
Time in fighter con role | 1H 5M 21S |
Total credits accrued | 16 201 cr |
Total fines accrued | 16 119 cr |