CMDR Caldomir profile
(Asp Explorer)
Federation: Ensign
Empire: Outsider
Balance |
|
---|---|
Current assets | 16 724 154 426 cr |
Credits spent on ships | 556 964 213 cr |
Credits spent on outfitting | 1 087 541 686 cr |
Credits spent on repairs | 8 857 174 cr |
Credits spent on fuel | 387 092 cr |
Credits spent on munitions | 1 497 295 cr |
Insurance claims | 20 |
Total claim costs | 61 054 928 cr |
Combat |
|
Bounties claimed | 2 851 |
Profit from bounties | 88 591 778 cr |
Combat bonds | 300 |
Profit from combat bonds | 55 849 630 cr |
Assassinations | 3 |
Profit from assassinations | 925 452 cr |
Highest single reward | 383 394 cr |
Skimmers killed | 83 |
Crime |
|
Fines issued | 115 |
Lifetime fines value | 255 968 cr |
Bounties received/earned | 327 |
Lifetime bounty value | 329 680 cr |
Highest bounty issued | 10 730 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 13 425 cr |
Commodities smuggled | 5 |
Average profit | 2 685 cr |
Highest single transaction | 3 133 cr |
Trading |
|
Market network | 100 |
Trading profit | 2 704 840 156 cr |
Commodities traded | 38 269 |
Average profit | 6 581 120 cr |
Highest single transaction | 357 294 592 cr |
Mining |
|
Profits from mining | 2 639 139 762 cr |
Minerals refined | 6 233 |
Materials collected | 26 832 |
Exploration |
|
Systems visited | 15 682 |
Profits from exploration | 5 527 270 967 cr |
Level 2 detailed scans | 125 244 |
Level 3 detailed scans | 125 243 |
Highest payout | 25 378 548 cr |
Total hyperspace distance | 1 150 253 ly |
Total hyperspace jumps | 17 234 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 14W 6D 12M |
Passengers |
|
Total bulk passengers delivered | 2 396 |
Total VIPs delivered | 2 372 |
Total delivered | 4 768 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 93 157 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 2 356 |
Grade 1 upgrades generated | 605 |
Grade 2 upgrades generated | 465 |
Grade 3 upgrades generated | 465 |
Grade 4 upgrades generated | 462 |
Grade 5 upgrades generated | 359 |
Crew |
|
Crew credits earned | 33 942 035 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 8H 36M 24S |
Time in gunner role | 46M 17S |