CMDR blitzwolf profile
(Asp Explorer)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 1 512 101 081 cr |
Credits spent on ships | 1 187 900 378 cr |
Credits spent on outfitting | 1 268 147 629 cr |
Credits spent on repairs | 2 750 059 cr |
Credits spent on fuel | 137 826 cr |
Credits spent on munitions | 93 069 cr |
Insurance claims | 9 |
Total claim costs | 27 208 993 cr |
Combat |
|
Bounties claimed | 144 |
Profit from bounties | 6 618 079 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 3 |
Profit from assassinations | 395 949 cr |
Highest single reward | 261 840 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 19 |
Lifetime fines value | 348 040 cr |
Bounties received/earned | 1 |
Lifetime bounty value | 500 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 140 201 cr |
Commodities smuggled | 121 |
Average profit | 28 040 cr |
Highest single transaction | 54 783 cr |
Trading |
|
Market network | 54 |
Trading profit | 1 176 225 452 cr |
Commodities traded | 2 833 |
Average profit | 17 046 746 cr |
Highest single transaction | 124 698 400 cr |
Mining |
|
Profits from mining | 1 174 200 042 cr |
Minerals refined | 1 648 |
Materials collected | 3 513 |
Exploration |
|
Systems visited | 3 813 |
Profits from exploration | 258 189 166 cr |
Level 2 detailed scans | 13 660 |
Level 3 detailed scans | 13 660 |
Highest payout | 6 473 615 cr |
Total hyperspace distance | 198 640 ly |
Total hyperspace jumps | 4 518 |
Max distance from start | 25 936,78 ly |
Max distance from Sol | 25 992,66 ly |
Max distance from Colonia | 28 191,04 ly |
Approximate time played | 1W 4D 8H 39M |
Passengers |
|
Total bulk passengers delivered | 3 018 |
Total VIPs delivered | 1 163 |
Total delivered | 4 181 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 11 676 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 361 |
Grade 1 upgrades generated | 173 |
Grade 2 upgrades generated | 55 |
Grade 3 upgrades generated | 60 |
Grade 4 upgrades generated | 53 |
Grade 5 upgrades generated | 20 |
Crew |
|
Crew credits earned | 21 209 023 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 4H 9M 32S |
Time in gunner role | 45M 35S |
Time in fighter con role | 1H 1M 23S |
Total credits accrued | 676 404 cr |