CMDR MISH profile
(Imperial Cutter)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4 099 106 432 cr |
Credits spent on ships | 893 299 280 cr |
Credits spent on outfitting | 2 494 277 367 cr |
Credits spent on repairs | 7 094 810 cr |
Credits spent on fuel | 177 050 cr |
Credits spent on munitions | 203 439 cr |
Insurance claims | 8 |
Total claim costs | 45 637 493 cr |
Combat |
|
Bounties claimed | 429 |
Profit from bounties | 30 877 774 cr |
Combat bonds | 94 |
Profit from combat bonds | 3 962 337 cr |
Assassinations | 2 |
Profit from assassinations | 1 381 551 cr |
Highest single reward | 420 050 cr |
Skimmers killed | 98 |
Crime |
|
Fines issued | 41 |
Lifetime fines value | 757 197 cr |
Bounties received/earned | 62 |
Lifetime bounty value | 40 100 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 326 799 cr |
Commodities smuggled | 68 |
Average profit | 36 311 cr |
Highest single transaction | 211 848 cr |
Trading |
|
Market network | 84 |
Trading profit | 2 755 274 297 cr |
Commodities traded | 24 418 |
Average profit | 8 400 227 cr |
Highest single transaction | 434 158 080 cr |
Mining |
|
Profits from mining | 4 097 132 531 cr |
Minerals refined | 6 136 |
Materials collected | 17 115 |
Exploration |
|
Systems visited | 3 453 |
Profits from exploration | 554 797 036 cr |
Level 2 detailed scans | 13 211 |
Level 3 detailed scans | 16 248 |
Highest payout | 8 345 317 cr |
Total hyperspace distance | 144 545 ly |
Total hyperspace jumps | 4 429 |
Max distance from start | 25 972,71 ly |
Max distance from Sol | 28 669,31 ly |
Max distance from Colonia | 39 902,46 ly |
Approximate time played | 19W 5D 10H 1M |
Search and Rescue |
|
Total items rescued | 39 |
Total profit | 50 985 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 1 489 |
Grade 1 upgrades generated | 268 |
Grade 2 upgrades generated | 293 |
Grade 3 upgrades generated | 352 |
Grade 4 upgrades generated | 328 |
Grade 5 upgrades generated | 248 |
Multi-Crew |
|
Total time in multi-crew | 3H 11M 52S |
Time in fighter con role | 16M 26S |
Total credits accrued | 157 781 cr |