CMDR Txus profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 16 784 580 933 cr |
Credits spent on ships | 3 536 286 542 cr |
Credits spent on outfitting | 17 726 726 325 cr |
Credits spent on repairs | 232 851 071 cr |
Credits spent on fuel | 2 672 697 cr |
Credits spent on munitions | 23 021 459 cr |
Insurance claims | 412 |
Total claim costs | 2 039 427 707 cr |
Combat |
|
Bounties claimed | 10 448 |
Profit from bounties | 572 359 160 cr |
Combat bonds | 20 156 |
Profit from combat bonds | 16 196 486 010 cr |
Assassinations | 132 |
Profit from assassinations | 69 210 590 cr |
Highest single reward | 2 192 062 cr |
Skimmers killed | 349 |
Crime |
|
Fines issued | 1 112 |
Lifetime fines value | 17 433 395 cr |
Bounties received/earned | 2 182 |
Lifetime bounty value | 5 734 530 cr |
Highest bounty issued | 14 255 cr |
Smuggling |
|
Black market network | 19 |
Black market profit | 80 891 583 cr |
Commodities smuggled | 18 038 |
Average profit | 565 675 cr |
Highest single transaction | 27 424 896 cr |
Trading |
|
Market network | 205 |
Trading profit | 14 170 250 326 cr |
Commodities traded | 348 835 |
Average profit | 6 264 478 cr |
Highest single transaction | 841 388 301 cr |
Mining |
|
Profits from mining | 13 475 314 617 cr |
Minerals refined | 41 018 |
Materials collected | 61 083 |
Exploration |
|
Systems visited | 10 675 |
Profits from exploration | 337 519 766 cr |
Level 2 detailed scans | 14 329 |
Level 3 detailed scans | 32 915 |
Highest payout | 7 673 242 cr |
Total hyperspace distance | 575 052 ly |
Total hyperspace jumps | 25 222 |
Max distance from start | 25 970,73 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 28 299,93 ly |
Approximate time played | 30W 5D 16H 56M |
Passengers |
|
Total bulk passengers delivered | 5 779 |
Total VIPs delivered | 1 321 |
Total delivered | 7 100 |
Total ejected | 152 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 199 152 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 6 859 |
Grade 1 upgrades generated | 1 012 |
Grade 2 upgrades generated | 880 |
Grade 3 upgrades generated | 1 545 |
Grade 4 upgrades generated | 1 708 |
Grade 5 upgrades generated | 1 714 |
Crew |
|
Crew credits earned | 2 737 504 660 cr |
Crew hired | 11 |
Crew fired | 2 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 1D 9M 29S |
Time in gunner role | 1H 8M 46S |
Time in fighter con role | 3H 7M 57S |
Total credits accrued | 4 854 846 cr |
Total fines accrued | 300 cr |