CMDR Delta4Phoenix profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4 215 809 641 cr |
Credits spent on ships | 1 921 695 060 cr |
Credits spent on outfitting | 5 046 838 133 cr |
Credits spent on repairs | 48 566 066 cr |
Credits spent on fuel | 303 617 cr |
Credits spent on munitions | 4 137 023 cr |
Insurance claims | 53 |
Total claim costs | 453 780 406 cr |
Combat |
|
Bounties claimed | 1 078 |
Profit from bounties | 65 917 256 cr |
Combat bonds | 1 035 |
Profit from combat bonds | 623 799 045 cr |
Assassinations | 17 |
Profit from assassinations | 14 736 850 cr |
Highest single reward | 380 429 cr |
Skimmers killed | 25 |
Crime |
|
Fines issued | 265 |
Lifetime fines value | 304 878 cr |
Bounties received/earned | 133 |
Lifetime bounty value | 708 300 cr |
Highest bounty issued | 307 700 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 3 672 639 cr |
Commodities smuggled | 2 081 |
Average profit | 306 053 cr |
Highest single transaction | 963 072 cr |
Trading |
|
Market network | 67 |
Trading profit | 3 071 720 312 cr |
Commodities traded | 66 426 |
Average profit | 8 415 672 cr |
Highest single transaction | 799 899 726 cr |
Mining |
|
Profits from mining | 2 367 843 909 cr |
Minerals refined | 2 626 |
Materials collected | 24 803 |
Exploration |
|
Systems visited | 5 878 |
Profits from exploration | 305 796 571 cr |
Level 2 detailed scans | 13 285 |
Level 3 detailed scans | 13 285 |
Highest payout | 5 289 037 cr |
Total hyperspace distance | 281 623 ly |
Total hyperspace jumps | 8 246 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 25 718,33 ly |
Approximate time played | 19W 5H 17M |
Passengers |
|
Total bulk passengers delivered | 3 504 |
Total VIPs delivered | 21 |
Total delivered | 3 525 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 16 |
Total profit | 430 240 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2 624 |
Grade 1 upgrades generated | 541 |
Grade 2 upgrades generated | 481 |
Grade 3 upgrades generated | 681 |
Grade 4 upgrades generated | 537 |
Grade 5 upgrades generated | 384 |
Crew |
|
Crew credits earned | 276 680 841 cr |
Crew hired | 104 |
Crew fired | 92 |
Crew lost | 12 |
Multi-Crew |
|
Total time in multi-crew | 9H 31M 59S |
Time in gunner role | 1M 47S |
Time in fighter con role | 1H 42M 57S |
Total credits accrued | 997 152 cr |