CMDR SuperFrogX profile
(Python)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 7 920 979 058 cr |
Credits spent on ships | 1 170 444 252 cr |
Credits spent on outfitting | 2 427 092 249 cr |
Credits spent on repairs | 5 230 737 cr |
Credits spent on fuel | 206 782 cr |
Credits spent on munitions | 1 632 283 cr |
Insurance claims | 29 |
Total claim costs | 26 022 757 cr |
Combat |
|
Bounties claimed | 8 324 |
Profit from bounties | 857 821 965 cr |
Combat bonds | 3 727 |
Profit from combat bonds | 1 076 889 592 cr |
Assassinations | 640 |
Profit from assassinations | 957 046 044 cr |
Highest single reward | 419 507 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 72 |
Lifetime fines value | 37 712 cr |
Bounties received/earned | 998 |
Lifetime bounty value | 5 307 000 cr |
Highest bounty issued | 286 600 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 348 615 823 cr |
Commodities smuggled | 397 |
Average profit | 29 051 319 cr |
Highest single transaction | 116 485 248 cr |
Trading |
|
Market network | 80 |
Trading profit | 4 553 159 128 cr |
Commodities traded | 22 353 |
Average profit | 21 177 484 cr |
Highest single transaction | 357 739 360 cr |
Mining |
|
Profits from mining | 4 525 217 418 cr |
Minerals refined | 5 858 |
Materials collected | 38 299 |
Exploration |
|
Systems visited | 2 679 |
Profits from exploration | 404 277 847 cr |
Level 2 detailed scans | 13 369 |
Level 3 detailed scans | 13 286 |
Highest payout | 10 226 631 cr |
Total hyperspace distance | 168 259 ly |
Total hyperspace jumps | 4 174 |
Max distance from start | 25 901,44 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 6W 5D 7H 30M |
Passengers |
|
Total bulk passengers delivered | 3 600 |
Total VIPs delivered | 2 472 |
Total delivered | 6 072 |
Total ejected | 31 |
Search and Rescue |
|
Total items rescued | 73 |
Total profit | 380 521 cr |
Total rescue transactions | 26 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 2 043 |
Grade 1 upgrades generated | 386 |
Grade 2 upgrades generated | 362 |
Grade 3 upgrades generated | 434 |
Grade 4 upgrades generated | 461 |
Grade 5 upgrades generated | 400 |
Crew |
|
Crew credits earned | 9 179 271 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |