CMDR CMDR MaskimeECC profile
(Imperial Eagle)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 19 254 327 763 cr |
Credits spent on ships | 3 027 784 809 cr |
Credits spent on outfitting | 12 960 050 476 cr |
Credits spent on repairs | 144 135 878 cr |
Credits spent on fuel | 1 306 290 cr |
Credits spent on munitions | 41 950 717 cr |
Insurance claims | 483 |
Total claim costs | 1 489 097 270 cr |
Combat |
|
Bounties claimed | 3 083 |
Profit from bounties | 206 385 828 cr |
Combat bonds | 4 358 |
Profit from combat bonds | 2 722 972 696 cr |
Assassinations | 212 |
Profit from assassinations | 154 279 062 cr |
Highest single reward | 513 874 cr |
Skimmers killed | 88 |
Crime |
|
Fines issued | 1 173 |
Lifetime fines value | 22 691 189 cr |
Bounties received/earned | 797 |
Lifetime bounty value | 11 760 550 cr |
Highest bounty issued | 2 645 900 cr |
Smuggling |
|
Black market network | 21 |
Black market profit | 1 299 767 061 cr |
Commodities smuggled | 1 779 |
Average profit | 54 156 961 cr |
Highest single transaction | 195 049 344 cr |
Trading |
|
Market network | 124 |
Trading profit | 16 791 052 418 cr |
Commodities traded | 77 089 |
Average profit | 30 091 492 cr |
Highest single transaction | 997 388 928 cr |
Mining |
|
Profits from mining | 15 179 237 628 cr |
Minerals refined | 22 591 |
Materials collected | 55 242 |
Exploration |
|
Systems visited | 11 357 |
Profits from exploration | 1 927 380 035 cr |
Level 2 detailed scans | 47 453 |
Level 3 detailed scans | 47 453 |
Highest payout | 14 188 966 cr |
Total hyperspace distance | 875 895 ly |
Total hyperspace jumps | 19 250 |
Max distance from start | 65 299,19 ly |
Max distance from Sol | 46 957,13 ly |
Max distance from Colonia | 28 483,87 ly |
Approximate time played | 31W 9H 39M |
Passengers |
|
Total bulk passengers delivered | 12 970 |
Total VIPs delivered | 2 660 |
Total delivered | 15 630 |
Total ejected | 157 |
Search and Rescue |
|
Total items rescued | 344 |
Total profit | 2 585 261 cr |
Total rescue transactions | 80 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 11 871 |
Grade 1 upgrades generated | 1 156 |
Grade 2 upgrades generated | 1 623 |
Grade 3 upgrades generated | 2 606 |
Grade 4 upgrades generated | 3 386 |
Grade 5 upgrades generated | 3 100 |
Crew |
|
Crew credits earned | 157 183 292 cr |
Crew hired | 128 |
Crew fired | 109 |
Crew lost | 19 |
Multi-Crew |
|
Total time in multi-crew | 1D 21H 3M 13S |
Time in gunner role | 3H 54M 46S |
Time in fighter con role | 3H 15M 32S |
Total credits accrued | 7 057 143 cr |
Total fines accrued | 2 400 cr |