CMDR Exeider profile
(Type-9 Heavy)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6 187 745 426 cr |
Credits spent on ships | 569 374 846 cr |
Credits spent on outfitting | 857 037 689 cr |
Credits spent on repairs | 14 256 874 cr |
Credits spent on fuel | 535 546 cr |
Credits spent on munitions | 1 130 981 cr |
Insurance claims | 48 |
Total claim costs | 248 994 713 cr |
Combat |
|
Bounties claimed | 645 |
Profit from bounties | 27 007 305 cr |
Combat bonds | 606 |
Profit from combat bonds | 1 689 294 034 cr |
Assassinations | 25 |
Profit from assassinations | 9 907 864 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 176 |
Crime |
|
Fines issued | 45 |
Lifetime fines value | 16 144 cr |
Bounties received/earned | 40 |
Lifetime bounty value | 31 390 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 1 699 257 cr |
Commodities smuggled | 51 |
Average profit | 65 356 cr |
Highest single transaction | 277 729 cr |
Trading |
|
Market network | 136 |
Trading profit | 13 390 367 929 cr |
Commodities traded | 68 459 |
Average profit | 18 520 564 cr |
Highest single transaction | 1 224 059 304 cr |
Mining |
|
Profits from mining | 13 127 626 250 cr |
Minerals refined | 16 458 |
Materials collected | 23 778 |
Exploration |
|
Systems visited | 6 065 |
Profits from exploration | 320 955 160 cr |
Level 2 detailed scans | 13 146 |
Level 3 detailed scans | 16 945 |
Highest payout | 9 516 392 cr |
Total hyperspace distance | 385 429 ly |
Total hyperspace jumps | 8 916 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 640,53 ly |
Max distance from Colonia | 46 512,55 ly |
Approximate time played | 12W 2D 10H 17M |
Passengers |
|
Total bulk passengers delivered | 9 663 |
Total VIPs delivered | 1 892 |
Total delivered | 11 555 |
Total ejected | 23 |
Search and Rescue |
|
Total items rescued | 229 |
Total profit | 4 717 362 cr |
Total rescue transactions | 17 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1 816 |
Grade 1 upgrades generated | 472 |
Grade 2 upgrades generated | 262 |
Grade 3 upgrades generated | 388 |
Grade 4 upgrades generated | 246 |
Grade 5 upgrades generated | 448 |
Crew |
|
Crew credits earned | 1 008 238 362 cr |
Crew hired | 4 |
Crew fired | 1 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 14H 6M 49S |
Time in gunner role | 2H 59M 41S |
Time in fighter con role | 32M 20S |
Total credits accrued | 766 991 cr |
Total fines accrued | 800 cr |