CMDR Time_Shift profile
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 2 852 581 928 cr |
Credits spent on ships | 1 310 337 677 cr |
Credits spent on outfitting | 1 700 112 121 cr |
Credits spent on repairs | 9 714 377 cr |
Credits spent on fuel | 311 193 cr |
Credits spent on munitions | 538 575 cr |
Insurance claims | 30 |
Total claim costs | 100 296 957 cr |
Combat |
|
Bounties claimed | 1 424 |
Profit from bounties | 52 904 490 cr |
Combat bonds | 104 |
Profit from combat bonds | 2 840 170 cr |
Assassinations | 4 |
Profit from assassinations | 64 524 cr |
Highest single reward | 308 160 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 114 |
Lifetime fines value | 640 617 cr |
Bounties received/earned | 26 |
Lifetime bounty value | 40 320 cr |
Highest bounty issued | 10 850 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 6 207 cr |
Commodities smuggled | 11 |
Average profit | 1 241 cr |
Highest single transaction | 2 300 cr |
Trading |
|
Market network | 130 |
Trading profit | 2 466 443 515 cr |
Commodities traded | 243 662 |
Average profit | 3 742 706 cr |
Highest single transaction | 191 650 941 cr |
Mining |
|
Profits from mining | 708 736 281 cr |
Minerals refined | 1 148 |
Materials collected | 2 986 |
Exploration |
|
Systems visited | 6 538 |
Profits from exploration | 391 580 360 cr |
Level 2 detailed scans | 19 405 |
Level 3 detailed scans | 19 418 |
Highest payout | 2 703 075 cr |
Total hyperspace distance | 313 135 ly |
Total hyperspace jumps | 7 845 |
Max distance from start | 65 296,76 ly |
Max distance from Sol | 65 353,82 ly |
Max distance from Colonia | 46 284,34 ly |
Approximate time played | 3W 18H 45M |
Passengers |
|
Total bulk passengers delivered | 567 |
Total VIPs delivered | 9 |
Total delivered | 576 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 135 |
Grade 1 upgrades generated | 78 |
Grade 2 upgrades generated | 20 |
Grade 3 upgrades generated | 13 |
Grade 4 upgrades generated | 15 |
Grade 5 upgrades generated | 9 |
Crew |
|
Crew credits earned | 2 351 441 cr |
Crew hired | 6 |
Crew fired | 6 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 1H 50M 50S |