CMDR PurpleG profile
(Diamondback Explorer)
Federation: Midshipman
Empire: None
Balance |
|
---|---|
Current assets | 293 883 281 cr |
Credits spent on ships | 378 407 667 cr |
Credits spent on outfitting | 474 461 463 cr |
Credits spent on repairs | 724 044 cr |
Credits spent on fuel | 56 729 cr |
Credits spent on munitions | 1 016 090 cr |
Insurance claims | 32 |
Total claim costs | 11 909 451 cr |
Combat |
|
Bounties claimed | 373 |
Profit from bounties | 6 974 303 cr |
Combat bonds | 2 |
Profit from combat bonds | 48 684 cr |
Assassinations | 10 |
Profit from assassinations | 1 740 222 cr |
Highest single reward | 440 398 cr |
Skimmers killed | 21 |
Crime |
|
Fines issued | 23 |
Lifetime fines value | 49 689 cr |
Bounties received/earned | 132 |
Lifetime bounty value | 139 700 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 1 058 cr |
Commodities smuggled | 2 |
Average profit | 1 058 cr |
Highest single transaction | 1 058 cr |
Trading |
|
Market network | 33 |
Trading profit | 34 086 225 cr |
Commodities traded | 6 222 |
Average profit | 387 343 cr |
Highest single transaction | 3 645 696 cr |
Mining |
|
Profits from mining | 1 629 767 cr |
Minerals refined | 62 |
Materials collected | 4 611 |
Exploration |
|
Systems visited | 4 917 |
Profits from exploration | 293 175 408 cr |
Level 2 detailed scans | 20 178 |
Level 3 detailed scans | 20 177 |
Highest payout | 9 212 350 cr |
Total hyperspace distance | 103 118 ly |
Total hyperspace jumps | 5 280 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 22 327,77 ly |
Approximate time played | 3W 5D 3H 55M |
Passengers |
|
Total bulk passengers delivered | 4 |
Total VIPs delivered | 10 |
Total delivered | 14 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 367 698 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 215 |
Grade 1 upgrades generated | 151 |
Grade 2 upgrades generated | 53 |
Grade 3 upgrades generated | 8 |
Grade 4 upgrades generated | 3 |
Crew |
|
Crew credits earned | 48 838 516 cr |
Crew hired | 7 |
Crew fired | 4 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 34M 19S |
Time in gunner role | 16M 30S |