CMDR Idianeira profile
(Krait MkII)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 3 051 036 948 cr |
Credits spent on ships | 645 060 353 cr |
Credits spent on outfitting | 972 915 236 cr |
Credits spent on repairs | 6 208 996 cr |
Credits spent on fuel | 107 397 cr |
Credits spent on munitions | 525 778 cr |
Insurance claims | 66 |
Total claim costs | 44 639 111 cr |
Combat |
|
Bounties claimed | 1 048 |
Profit from bounties | 45 589 020 cr |
Combat bonds | 89 |
Profit from combat bonds | 5 702 792 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 911 578 cr |
Skimmers killed | 35 |
Crime |
|
Fines issued | 135 |
Lifetime fines value | 16 201 cr |
Bounties received/earned | 59 |
Lifetime bounty value | 29 255 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 37 |
Trading profit | 2 327 819 684 cr |
Commodities traded | 23 826 |
Average profit | 12 790 218 cr |
Highest single transaction | 997 388 928 cr |
Mining |
|
Profits from mining | 2 028 423 600 cr |
Minerals refined | 1 341 |
Materials collected | 6 273 |
Exploration |
|
Systems visited | 6 518 |
Profits from exploration | 353 895 838 cr |
Level 2 detailed scans | 18 128 |
Level 3 detailed scans | 17 987 |
Highest payout | 5 247 586 cr |
Total hyperspace distance | 255 424 ly |
Total hyperspace jumps | 7 588 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 5W 1H 43M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 10 |
Total delivered | 10 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 362 |
Grade 1 upgrades generated | 142 |
Grade 2 upgrades generated | 74 |
Grade 3 upgrades generated | 67 |
Grade 4 upgrades generated | 49 |
Grade 5 upgrades generated | 30 |
Crew |
|
Crew credits earned | 8 311 408 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 9H 57M 31S |
Time in gunner role | 32M 15S |
Time in fighter con role | 10M 40S |
Total credits accrued | 62 800 cr |