CMDR BCS2552 profile
(Viper MkIV)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 25 154 732 277 cr |
Credits spent on ships | 1 876 671 712 cr |
Credits spent on outfitting | 4 359 370 105 cr |
Credits spent on repairs | 6 964 628 cr |
Credits spent on fuel | 206 542 cr |
Credits spent on munitions | 2 251 500 cr |
Insurance claims | 4 |
Total claim costs | 70 941 945 cr |
Combat |
|
Bounties claimed | 11 868 |
Profit from bounties | 708 637 375 cr |
Combat bonds | 158 |
Profit from combat bonds | 5 610 163 cr |
Assassinations | 170 |
Profit from assassinations | 35 098 182 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 54 |
Crime |
|
Fines issued | 164 |
Lifetime fines value | 511 768 cr |
Bounties received/earned | 936 |
Lifetime bounty value | 7 642 950 cr |
Highest bounty issued | 1 322 800 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 439 791 cr |
Commodities smuggled | 122 |
Average profit | 16 915 cr |
Highest single transaction | 118 157 cr |
Trading |
|
Market network | 72 |
Trading profit | 2 983 042 817 cr |
Commodities traded | 33 935 |
Average profit | 13 257 968 cr |
Highest single transaction | 527 675 520 cr |
Mining |
|
Profits from mining | 2 333 511 654 cr |
Minerals refined | 2 630 |
Materials collected | 18 367 |
Exploration |
|
Systems visited | 2 623 |
Profits from exploration | 72 530 064 cr |
Level 2 detailed scans | 9 970 |
Level 3 detailed scans | 9 970 |
Highest payout | 2 176 898 cr |
Total hyperspace distance | 92 405 ly |
Total hyperspace jumps | 4 246 |
Max distance from start | 5 218,01 ly |
Max distance from Sol | 5 219,03 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 25W 5D 19H 10M |
Passengers |
|
Total bulk passengers delivered | 38 |
Total VIPs delivered | 0 |
Total delivered | 38 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 4 389 |
Grade 1 upgrades generated | 495 |
Grade 2 upgrades generated | 643 |
Grade 3 upgrades generated | 930 |
Grade 4 upgrades generated | 1 104 |
Grade 5 upgrades generated | 1 217 |
Crew |
|
Crew credits earned | 3 217 487 083 cr |
Crew hired | 5 |
Crew fired | 3 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 2W 5D 9H 7M 20S |
Time in gunner role | 1H 45M 6S |
Time in fighter con role | 30M 8S |
Total credits accrued | 1 538 662 394 cr |
Total fines accrued | 6 400 cr |