CMDR TIEChief profile
(Krait Phantom)
Federation: Rear Admiral
Empire: None
Balance |
|
---|---|
Current assets | 8 098 317 308 cr |
Credits spent on ships | 979 241 956 cr |
Credits spent on outfitting | 2 324 682 478 cr |
Credits spent on repairs | 5 137 185 cr |
Credits spent on fuel | 201 370 cr |
Credits spent on munitions | 2 262 121 cr |
Insurance claims | 20 |
Total claim costs | 44 714 283 cr |
Combat |
|
Bounties claimed | 4 290 |
Profit from bounties | 989 345 574 cr |
Combat bonds | 2 015 |
Profit from combat bonds | 117 409 460 cr |
Assassinations | 67 |
Profit from assassinations | 153 047 299 cr |
Highest single reward | 443 609 cr |
Skimmers killed | 49 |
Crime |
|
Fines issued | 53 |
Lifetime fines value | 72 061 cr |
Bounties received/earned | 64 |
Lifetime bounty value | 41 600 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 243 510 cr |
Commodities smuggled | 138 |
Average profit | 40 585 cr |
Highest single transaction | 82 620 cr |
Trading |
|
Market network | 92 |
Trading profit | 1 128 212 354 cr |
Commodities traded | 46 766 |
Average profit | 4 087 726 cr |
Highest single transaction | 106 208 704 cr |
Mining |
|
Profits from mining | 895 336 574 cr |
Minerals refined | 2 650 |
Materials collected | 11 426 |
Exploration |
|
Systems visited | 7 207 |
Profits from exploration | 8 243 649 431 cr |
Level 2 detailed scans | 70 052 |
Level 3 detailed scans | 70 103 |
Highest payout | 63 162 276 cr |
Total hyperspace distance | 374 824 ly |
Total hyperspace jumps | 8 644 |
Max distance from start | 65 280,39 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 7W 1D 4H 58M |
Passengers |
|
Total bulk passengers delivered | 10 989 |
Total VIPs delivered | 5 |
Total delivered | 10 994 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 50 010 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 948 |
Grade 1 upgrades generated | 275 |
Grade 2 upgrades generated | 189 |
Grade 3 upgrades generated | 209 |
Grade 4 upgrades generated | 151 |
Grade 5 upgrades generated | 124 |
Crew |
|
Crew credits earned | 1 088 702 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |