CMDR RKMNgaming profile
(Alliance Challenger)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 7 050 795 973 cr |
Credits spent on ships | 1 637 714 990 cr |
Credits spent on outfitting | 2 673 028 323 cr |
Credits spent on repairs | 22 230 222 cr |
Credits spent on fuel | 553 653 cr |
Credits spent on munitions | 1 842 461 cr |
Insurance claims | 80 |
Total claim costs | 86 174 372 cr |
Combat |
|
Bounties claimed | 6 942 |
Profit from bounties | 312 761 943 cr |
Combat bonds | 1 645 |
Profit from combat bonds | 169 981 867 cr |
Assassinations | 27 |
Profit from assassinations | 16 781 536 cr |
Highest single reward | 682 200 cr |
Skimmers killed | 90 |
Crime |
|
Fines issued | 324 |
Lifetime fines value | 5 742 921 cr |
Bounties received/earned | 130 |
Lifetime bounty value | 218 575 cr |
Highest bounty issued | 11 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 176 357 cr |
Commodities smuggled | 74 |
Average profit | 8 398 cr |
Highest single transaction | 104 785 cr |
Trading |
|
Market network | 101 |
Trading profit | 3 662 594 971 cr |
Commodities traded | 18 342 |
Average profit | 8 014 431 cr |
Highest single transaction | 808 689 664 cr |
Mining |
|
Profits from mining | 3 632 576 964 cr |
Minerals refined | 4 570 |
Materials collected | 27 872 |
Exploration |
|
Systems visited | 14 073 |
Profits from exploration | 1 641 696 083 cr |
Level 2 detailed scans | 64 368 |
Level 3 detailed scans | 63 282 |
Highest payout | 15 274 554 cr |
Total hyperspace distance | 820 334 ly |
Total hyperspace jumps | 18 979 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 19W 3D 12H 17M |
Passengers |
|
Total bulk passengers delivered | 9 825 |
Total VIPs delivered | 2 138 |
Total delivered | 11 963 |
Total ejected | 33 |
Search and Rescue |
|
Total items rescued | 69 |
Total profit | 752 992 cr |
Total rescue transactions | 24 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 4 103 |
Grade 1 upgrades generated | 441 |
Grade 2 upgrades generated | 463 |
Grade 3 upgrades generated | 695 |
Grade 4 upgrades generated | 963 |
Grade 5 upgrades generated | 1 541 |
Crew |
|
Crew credits earned | 1 103 031 886 cr |
Crew hired | 9 |
Crew fired | 7 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 11H 45M 3S |
Time in gunner role | 3H 45M 52S |
Time in fighter con role | 2H 37M 59S |
Total credits accrued | 6 210 372 cr |
Total fines accrued | 718 182 cr |