CMDR yezior profile
(Asp Explorer)
Federation: None
Empire: None
Balance |
|
---|---|
Current assets | 5 357 992 594 cr |
Credits spent on ships | 441 327 528 cr |
Credits spent on outfitting | 637 570 684 cr |
Credits spent on repairs | 1 568 466 cr |
Credits spent on fuel | 27 173 cr |
Credits spent on munitions | 232 072 cr |
Insurance claims | 3 |
Total claim costs | 1 139 621 cr |
Combat |
|
Bounties claimed | 849 |
Profit from bounties | 53 882 933 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 11 |
Profit from assassinations | 181 371 cr |
Highest single reward | 909 845 cr |
Skimmers killed | 61 |
Crime |
|
Fines issued | 8 |
Lifetime fines value | 2 650 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 6 100 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 110 164 cr |
Commodities smuggled | 2 |
Average profit | 55 082 cr |
Highest single transaction | 109 988 cr |
Trading |
|
Market network | 13 |
Trading profit | 585 475 894 cr |
Commodities traded | 2 909 |
Average profit | 5 274 558 cr |
Highest single transaction | 64 187 048 cr |
Mining |
|
Profits from mining | 584 476 083 cr |
Minerals refined | 2 365 |
Materials collected | 3 897 |
Exploration |
|
Systems visited | 6 486 |
Profits from exploration | 858 955 046 cr |
Level 2 detailed scans | 43 007 |
Level 3 detailed scans | 42 468 |
Highest payout | 15 863 788 cr |
Total hyperspace distance | 201 713 ly |
Total hyperspace jumps | 6 761 |
Max distance from start | 25 846,24 ly |
Max distance from Sol | 25 902,20 ly |
Max distance from Colonia | 23 341,80 ly |
Approximate time played | 2W 4D 10H 10M |
Passengers |
|
Total bulk passengers delivered | 15 |
Total VIPs delivered | 44 |
Total delivered | 59 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 169 812 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 41 |
Grade 1 upgrades generated | 7 |
Grade 2 upgrades generated | 6 |
Grade 3 upgrades generated | 10 |
Grade 4 upgrades generated | 13 |
Grade 5 upgrades generated | 5 |
Crew |
|
Crew credits earned | 637 275 436 cr |
Crew hired | 2 |
Crew fired | 1 |