CMDR Preka profile
(Imperial Clipper)
Federation: Midshipman
Empire: Duke
Balance |
|
---|---|
Current assets | 1 215 869 152 cr |
Credits spent on ships | 874 631 974 cr |
Credits spent on outfitting | 708 042 245 cr |
Credits spent on repairs | 2 213 553 cr |
Credits spent on fuel | 80 277 cr |
Credits spent on munitions | 1 339 981 cr |
Insurance claims | 19 |
Total claim costs | 27 834 964 cr |
Combat |
|
Bounties claimed | 235 |
Profit from bounties | 11 787 699 cr |
Combat bonds | 46 |
Profit from combat bonds | 5 953 821 cr |
Assassinations | 7 |
Profit from assassinations | 524 244 cr |
Highest single reward | 330 520 cr |
Skimmers killed | 41 |
Crime |
|
Fines issued | 34 |
Lifetime fines value | 174 062 cr |
Bounties received/earned | 142 |
Lifetime bounty value | 72 550 cr |
Highest bounty issued | 5 120 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 300 861 cr |
Commodities smuggled | 13 |
Average profit | 50 144 cr |
Highest single transaction | 235 570 cr |
Trading |
|
Market network | 30 |
Trading profit | 818 319 875 cr |
Commodities traded | 5 340 |
Average profit | 11 058 377 cr |
Highest single transaction | 212 364 416 cr |
Mining |
|
Profits from mining | 816 854 404 cr |
Minerals refined | 1 507 |
Materials collected | 9 317 |
Exploration |
|
Systems visited | 3 309 |
Profits from exploration | 353 882 825 cr |
Level 2 detailed scans | 12 081 |
Level 3 detailed scans | 12 080 |
Highest payout | 10 066 245 cr |
Total hyperspace distance | 200 651 ly |
Total hyperspace jumps | 3 695 |
Max distance from start | 39 871,76 ly |
Max distance from Sol | 39 852,27 ly |
Max distance from Colonia | 46 870,91 ly |
Approximate time played | 3W 1D 7M |
Passengers |
|
Total bulk passengers delivered | 18 |
Total VIPs delivered | 1 143 |
Total delivered | 1 161 |
Total ejected | 9 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 91 812 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 717 |
Grade 1 upgrades generated | 164 |
Grade 2 upgrades generated | 157 |
Grade 3 upgrades generated | 164 |
Grade 4 upgrades generated | 129 |
Grade 5 upgrades generated | 103 |