CMDR fadingnebula profile

Profile
Commander name:
Current ship:
Silk Road [Chngus]
(Type-9 Heavy)
 
Member since:
3.5.2019
 
Distances submitted:
0
 
Systems visited:
1 468
Systems discovered first:
12
Ranks

6%

100%

86%

Defenceless

0%

Directionless

0%

50%

Federation: Rear Admiral

24%

Empire: Outsider

100%
Flight log heatmap
Statistics

Balance

Current assets 3 138 415 265 cr
Credits spent on ships 418 683 461 cr
Credits spent on outfitting 1 491 763 262 cr
Credits spent on repairs 4 930 685 cr
Credits spent on fuel 160 604 cr
Credits spent on munitions 919 667 cr
Insurance claims 43
Total claim costs 250 481 529 cr

Combat

Bounties claimed 534
Profit from bounties 27 215 678 cr
Combat bonds 77
Profit from combat bonds 2 418 886 cr
Assassinations 54
Profit from assassinations 14 221 870 cr
Highest single reward 343 450 cr
Skimmers killed 6

Crime

Fines issued 127
Lifetime fines value 1 289 781 cr
Bounties received/earned 173
Lifetime bounty value 13 625 500 cr
Highest bounty issued 3 306 800 cr

Smuggling

Black market network 5
Black market profit 188 874 cr
Commodities smuggled 111
Average profit 11 805 cr
Highest single transaction 84 357 cr

Trading

Market network 69
Trading profit 3 222 891 093 cr
Commodities traded 11 692
Average profit 16 195 433 cr
Highest single transaction 806 755 032 cr

Mining

Profits from mining 3 220 116 677 cr
Minerals refined 3 104
Materials collected 9 005

Exploration

Systems visited 1 052
Profits from exploration 29 786 119 cr
Level 2 detailed scans 3 435
Level 3 detailed scans 3 406
Highest payout 2 112 687 cr
Total hyperspace distance 28 951 ly
Total hyperspace jumps 1 612
Max distance from start 1 781,10 ly
Max distance from Sol 1 714,08 ly
Max distance from Colonia 23 692,95 ly
Approximate time played 2W 7H 59M

Passengers

Total bulk passengers delivered 1 570
Total VIPs delivered 6
Total delivered 1 576
Total ejected 0

Crafting

Number of engineers used 12
Number of upgrades generated 986
Grade 1 upgrades generated 272
Grade 2 upgrades generated 209
Grade 3 upgrades generated 222
Grade 4 upgrades generated 169
Grade 5 upgrades generated 114

Crew

Crew credits earned 176 420 787 cr
Crew hired 4
Crew fired 1
Crew lost 8

Multi-Crew

Total time in multi-crew 3H 19M 32S
Time in gunner role 4H 4M 32S
Total credits accrued 150 880 cr