CMDR GrandpaAquaman profile
(Beluga Liner)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3 673 771 233 cr |
Credits spent on ships | 1 426 042 377 cr |
Credits spent on outfitting | 3 846 535 930 cr |
Credits spent on repairs | 7 426 491 cr |
Credits spent on fuel | 148 602 cr |
Credits spent on munitions | 591 752 cr |
Insurance claims | 8 |
Total claim costs | 56 225 557 cr |
Combat |
|
Bounties claimed | 1 084 |
Profit from bounties | 52 616 297 cr |
Combat bonds | 86 |
Profit from combat bonds | 2 822 955 cr |
Assassinations | 86 |
Profit from assassinations | 13 641 558 cr |
Highest single reward | 396 628 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 21 |
Lifetime fines value | 166 177 cr |
Bounties received/earned | 19 |
Lifetime bounty value | 1 447 200 cr |
Highest bounty issued | 711 700 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | −4 577 cr |
Commodities smuggled | 27 |
Average profit | −654 cr |
Highest single transaction | −137 cr |
Trading |
|
Market network | 56 |
Trading profit | 3 526 425 271 cr |
Commodities traded | 8 652 |
Average profit | 20 622 370 cr |
Highest single transaction | 395 305 216 cr |
Mining |
|
Profits from mining | 3 525 514 565 cr |
Minerals refined | 4 378 |
Materials collected | 28 844 |
Exploration |
|
Systems visited | 6 221 |
Profits from exploration | 680 225 795 cr |
Level 2 detailed scans | 39 291 |
Level 3 detailed scans | 39 287 |
Highest payout | 11 176 435 cr |
Total hyperspace distance | 274 755 ly |
Total hyperspace jumps | 8 143 |
Max distance from start | 25 901,44 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 28 595,78 ly |
Approximate time played | 5W 5D 6H 46M |
Passengers |
|
Total bulk passengers delivered | 37 |
Total VIPs delivered | 1 079 |
Total delivered | 1 116 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 246 907 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 3 101 |
Grade 1 upgrades generated | 867 |
Grade 2 upgrades generated | 765 |
Grade 3 upgrades generated | 837 |
Grade 4 upgrades generated | 429 |
Grade 5 upgrades generated | 203 |
Crew |
|
Crew credits earned | 359 379 990 cr |
Crew hired | 13 |
Crew fired | 11 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 10M 40S |