CMDR NateSomers profile
(Python)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 18 818 278 954 cr |
Credits spent on ships | 1 733 087 082 cr |
Credits spent on outfitting | 5 909 135 048 cr |
Credits spent on repairs | 73 344 725 cr |
Credits spent on fuel | 1 011 811 cr |
Credits spent on munitions | 5 014 359 cr |
Insurance claims | 124 |
Total claim costs | 783 973 417 cr |
Combat |
|
Bounties claimed | 3 460 |
Profit from bounties | 333 819 997 cr |
Combat bonds | 4 027 |
Profit from combat bonds | 235 145 164 cr |
Assassinations | 153 |
Profit from assassinations | 36 264 443 cr |
Highest single reward | 1 495 336 cr |
Skimmers killed | 65 |
Crime |
|
Fines issued | 641 |
Lifetime fines value | 947 800 cr |
Bounties received/earned | 1 746 |
Lifetime bounty value | 4 228 450 cr |
Highest bounty issued | 291 700 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 1 003 815 cr |
Commodities smuggled | 112 |
Average profit | 23 900 cr |
Highest single transaction | 354 104 cr |
Trading |
|
Market network | 254 |
Trading profit | 36 854 545 413 cr |
Commodities traded | 195 700 |
Average profit | 36 417 535 cr |
Highest single transaction | 663 647 040 cr |
Mining |
|
Profits from mining | 34 395 900 890 cr |
Minerals refined | 20 435 |
Materials collected | 50 300 |
Exploration |
|
Systems visited | 6 873 |
Profits from exploration | 1 133 080 036 cr |
Level 2 detailed scans | 31 304 |
Level 3 detailed scans | 31 304 |
Highest payout | 13 525 430 cr |
Total hyperspace distance | 280 199 ly |
Total hyperspace jumps | 11 580 |
Max distance from start | 24 866,67 ly |
Max distance from Sol | 24 936,64 ly |
Max distance from Colonia | 26 935,10 ly |
Approximate time played | 38W 1D 22H 57M |
Passengers |
|
Total bulk passengers delivered | 22 157 |
Total VIPs delivered | 45 |
Total delivered | 22 202 |
Total ejected | 10 |
Search and Rescue |
|
Total items rescued | 174 |
Total profit | 1 535 996 cr |
Total rescue transactions | 44 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 4 546 |
Grade 1 upgrades generated | 809 |
Grade 2 upgrades generated | 890 |
Grade 3 upgrades generated | 999 |
Grade 4 upgrades generated | 967 |
Grade 5 upgrades generated | 881 |
Crew |
|
Crew credits earned | 1 781 217 673 cr |
Crew hired | 43 |
Crew fired | 31 |
Crew lost | 20 |
Multi-Crew |
|
Total time in multi-crew | 3D 21H 44M 7S |