CMDR Forth profile
(Diamondback Explorer)
Federation: Ensign
Empire: Master
Balance |
|
---|---|
Current assets | 6 913 403 516 cr |
Credits spent on ships | 605 240 361 cr |
Credits spent on outfitting | 1 889 774 996 cr |
Credits spent on repairs | 10 829 567 cr |
Credits spent on fuel | 677 705 cr |
Credits spent on munitions | 1 495 616 cr |
Insurance claims | 64 |
Total claim costs | 133 429 067 cr |
Combat |
|
Bounties claimed | 2 509 |
Profit from bounties | 169 333 052 cr |
Combat bonds | 498 |
Profit from combat bonds | 28 615 515 cr |
Assassinations | 24 |
Profit from assassinations | 9 984 746 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 67 |
Crime |
|
Fines issued | 243 |
Lifetime fines value | 608 189 cr |
Bounties received/earned | 266 |
Lifetime bounty value | 278 805 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 6 708 987 cr |
Commodities smuggled | 2 486 |
Average profit | 223 633 cr |
Highest single transaction | 804 100 cr |
Trading |
|
Market network | 139 |
Trading profit | 3 638 957 542 cr |
Commodities traded | 67 970 |
Average profit | 6 689 260 cr |
Highest single transaction | 1 101 726 208 cr |
Mining |
|
Profits from mining | 2 372 109 221 cr |
Minerals refined | 3 106 |
Materials collected | 11 484 |
Exploration |
|
Systems visited | 9 851 |
Profits from exploration | 1 293 960 141 cr |
Level 2 detailed scans | 24 196 |
Level 3 detailed scans | 35 963 |
Highest payout | 13 596 587 cr |
Total hyperspace distance | 490 963 ly |
Total hyperspace jumps | 12 708 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 48 029,90 ly |
Approximate time played | 10W 4D 5H 42M |
Passengers |
|
Total bulk passengers delivered | 3 321 |
Total VIPs delivered | 1 535 |
Total delivered | 4 856 |
Total ejected | 87 |
Search and Rescue |
|
Total items rescued | 196 |
Total profit | 3 509 293 cr |
Total rescue transactions | 31 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 819 |
Grade 1 upgrades generated | 167 |
Grade 2 upgrades generated | 174 |
Grade 3 upgrades generated | 208 |
Grade 4 upgrades generated | 140 |
Grade 5 upgrades generated | 130 |
Crew |
|
Crew credits earned | 248 385 374 cr |
Crew hired | 5 |
Crew fired | 1 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 2D 5H 37M 46S |
Time in gunner role | 2H 48M 43S |
Time in fighter con role | 1H 35M 28S |
Total credits accrued | 1 818 611 cr |