CMDR Fenris Wolf profile
(Vulture)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 913 100 273 cr |
Credits spent on ships | 4 379 585 388 cr |
Credits spent on outfitting | 5 336 064 369 cr |
Credits spent on repairs | 11 975 587 cr |
Credits spent on fuel | 616 747 cr |
Credits spent on munitions | 240 458 cr |
Insurance claims | 91 |
Total claim costs | 178 095 628 cr |
Combat |
|
Bounties claimed | 5 925 |
Profit from bounties | 130 069 479 cr |
Combat bonds | 1 110 |
Profit from combat bonds | 32 441 562 cr |
Assassinations | 137 |
Profit from assassinations | 15 549 976 cr |
Highest single reward | 420 900 cr |
Skimmers killed | 59 |
Crime |
|
Fines issued | 211 |
Lifetime fines value | 19 532 436 cr |
Bounties received/earned | 300 |
Lifetime bounty value | 835 310 cr |
Highest bounty issued | 12 825 cr |
Smuggling |
|
Black market network | 51 |
Black market profit | 22 748 521 cr |
Commodities smuggled | 5 108 |
Average profit | 225 233 cr |
Highest single transaction | 18 775 440 cr |
Trading |
|
Market network | 414 |
Trading profit | 641 802 308 cr |
Commodities traded | 174 061 |
Average profit | 400 376 cr |
Highest single transaction | 14 351 246 cr |
Mining |
|
Profits from mining | 6 389 566 cr |
Minerals refined | 573 |
Materials collected | 8 506 |
Exploration |
|
Systems visited | 8 460 |
Profits from exploration | 371 289 039 cr |
Level 2 detailed scans | 5 842 |
Level 3 detailed scans | 100 207 |
Highest payout | 4 038 848 cr |
Total hyperspace distance | 315 063 ly |
Total hyperspace jumps | 11 477 |
Max distance from start | 26 076,12 ly |
Max distance from Sol | 26 100,23 ly |
Max distance from Colonia | 25 431,70 ly |
Approximate time played | 19W 5D 4H 48M |
Passengers |
|
Total bulk passengers delivered | 3 054 |
Total VIPs delivered | 8 |
Total delivered | 3 062 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 24 467 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 476 |
Grade 1 upgrades generated | 262 |
Grade 2 upgrades generated | 43 |
Grade 3 upgrades generated | 56 |
Grade 4 upgrades generated | 67 |
Grade 5 upgrades generated | 48 |
Crew |
|
Crew credits earned | 27 058 641 cr |
Crew hired | 3 |
Crew fired | 3 |