CMDR JackAubrey profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 26 534 510 697 cr |
Credits spent on ships | 1 956 627 012 cr |
Credits spent on outfitting | 10 647 421 355 cr |
Credits spent on repairs | 61 360 141 cr |
Credits spent on fuel | 3 478 471 cr |
Credits spent on munitions | 12 939 175 cr |
Insurance claims | 30 |
Total claim costs | 273 233 476 cr |
Combat |
|
Bounties claimed | 12 939 |
Profit from bounties | 892 446 378 cr |
Combat bonds | 3 806 |
Profit from combat bonds | 537 005 232 cr |
Assassinations | 16 |
Profit from assassinations | 18 032 690 cr |
Highest single reward | 659 874 cr |
Skimmers killed | 80 |
Crime |
|
Fines issued | 248 |
Lifetime fines value | 1 020 877 cr |
Bounties received/earned | 168 |
Lifetime bounty value | 174 968 cr |
Highest bounty issued | 18 060 cr |
Smuggling |
|
Black market network | 46 |
Black market profit | 69 566 428 cr |
Commodities smuggled | 21 857 |
Average profit | 380 144 cr |
Highest single transaction | 5 690 112 cr |
Trading |
|
Market network | 604 |
Trading profit | 23 699 175 386 cr |
Commodities traded | 919 447 |
Average profit | 5 851 648 cr |
Highest single transaction | 1 078 702 950 cr |
Mining |
|
Profits from mining | 6 793 038 017 cr |
Minerals refined | 33 249 |
Materials collected | 141 322 |
Exploration |
|
Systems visited | 19 743 |
Profits from exploration | 15 799 773 379 cr |
Level 2 detailed scans | 102 776 |
Level 3 detailed scans | 175 351 |
Highest payout | 78 753 666 cr |
Total hyperspace distance | 1 002 109 ly |
Total hyperspace jumps | 29 484 |
Max distance from start | 65 570,29 ly |
Max distance from Sol | 65 627,06 ly |
Max distance from Colonia | 46 612,96 ly |
Approximate time played | 29W 1D 13H 28M |
Passengers |
|
Total bulk passengers delivered | 4 684 |
Total VIPs delivered | 487 |
Total delivered | 5 171 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 354 |
Total profit | 6 509 461 cr |
Total rescue transactions | 115 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 4 817 |
Grade 1 upgrades generated | 782 |
Grade 2 upgrades generated | 578 |
Grade 3 upgrades generated | 931 |
Grade 4 upgrades generated | 1 091 |
Grade 5 upgrades generated | 1 435 |
Crew |
|
Crew credits earned | 5 015 375 158 cr |
Crew hired | 14 |
Crew fired | 11 |
Crew lost | 2 |