CMDR NietypowyPsycho profile
(Krait Mk II)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9 886 264 097 cr |
Credits spent on ships | 1 811 006 887 cr |
Credits spent on outfitting | 4 758 114 685 cr |
Credits spent on repairs | 18 680 291 cr |
Credits spent on fuel | 754 094 cr |
Credits spent on munitions | 4 276 909 cr |
Insurance claims | 87 |
Total claim costs | 479 029 834 cr |
Combat |
|
Bounties claimed | 2 443 |
Profit from bounties | 190 026 568 cr |
Combat bonds | 1 520 |
Profit from combat bonds | 3 642 625 130 cr |
Assassinations | 2 |
Profit from assassinations | 1 633 826 cr |
Highest single reward | 613 974 cr |
Skimmers killed | 62 |
Crime |
|
Fines issued | 162 |
Lifetime fines value | 51 963 cr |
Bounties received/earned | 20 |
Lifetime bounty value | 15 350 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 12 060 cr |
Commodities smuggled | 6 |
Average profit | 2 412 cr |
Highest single transaction | 3 808 cr |
Trading |
|
Market network | 133 |
Trading profit | 9 884 297 968 cr |
Commodities traded | 120 386 |
Average profit | 26 358 128 cr |
Highest single transaction | 860 770 692 cr |
Mining |
|
Profits from mining | 9 178 232 586 cr |
Minerals refined | 7 283 |
Materials collected | 28 785 |
Exploration |
|
Systems visited | 5 069 |
Profits from exploration | 138 898 907 cr |
Level 2 detailed scans | 5 959 |
Level 3 detailed scans | 6 527 |
Highest payout | 5 253 774 cr |
Total hyperspace distance | 281 827 ly |
Total hyperspace jumps | 7 900 |
Max distance from start | 25 880,96 ly |
Approximate time played | 7W 5D 3H 14M |
Passengers |
|
Total bulk passengers delivered | 2 679 |
Total VIPs delivered | 1 792 |
Total delivered | 4 471 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 133 980 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2 817 |
Grade 1 upgrades generated | 543 |
Grade 2 upgrades generated | 461 |
Grade 3 upgrades generated | 489 |
Grade 4 upgrades generated | 504 |
Grade 5 upgrades generated | 820 |
Crew |
|
Crew credits earned | 709 192 259 cr |
Crew hired | 14 |
Crew fired | 3 |
Crew lost | 10 |
Multi-Crew |
|
Total time in multi-crew | 16H 13M 28S |
Time in gunner role | 26M 42S |
Time in fighter con role | 52M 36S |
Total credits accrued | 4 576 996 cr |