CMDR Walter Wolf profile
(Anaconda)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 6 101 642 241 cr |
Credits spent on ships | 925 804 706 cr |
Credits spent on outfitting | 3 509 264 794 cr |
Credits spent on repairs | 14 906 861 cr |
Credits spent on fuel | 538 390 cr |
Credits spent on munitions | 4 401 172 cr |
Insurance claims | 48 |
Total claim costs | 319 934 936 cr |
Combat |
|
Bounties claimed | 335 |
Profit from bounties | 33 999 187 cr |
Combat bonds | 5 107 |
Profit from combat bonds | 301 354 210 cr |
Assassinations | 101 |
Profit from assassinations | 73 918 709 cr |
Highest single reward | 1 829 500 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 233 |
Lifetime fines value | 2 501 901 cr |
Bounties received/earned | 579 |
Lifetime bounty value | 198 500 400 cr |
Highest bounty issued | 4 405 400 cr |
Smuggling |
|
Black market network | 18 |
Black market profit | 14 330 096 cr |
Commodities smuggled | 3 449 |
Average profit | 186 105 cr |
Highest single transaction | 1 326 153 cr |
Trading |
|
Market network | 46 |
Trading profit | 2 320 334 316 cr |
Commodities traded | 42 253 |
Average profit | 5 995 696 cr |
Highest single transaction | 501 047 294 cr |
Mining |
|
Profits from mining | 1 762 148 243 cr |
Minerals refined | 1 617 |
Materials collected | 24 207 |
Exploration |
|
Systems visited | 3 640 |
Profits from exploration | 776 974 890 cr |
Level 2 detailed scans | 13 906 |
Level 3 detailed scans | 13 906 |
Highest payout | 15 330 582 cr |
Total hyperspace distance | 281 771 ly |
Total hyperspace jumps | 7 321 |
Max distance from start | 25 868,70 ly |
Max distance from Sol | 25 898,22 ly |
Max distance from Colonia | 23 147,20 ly |
Approximate time played | 6W 15H 3M |
Passengers |
|
Total bulk passengers delivered | 4 144 |
Total VIPs delivered | 9 805 |
Total delivered | 13 949 |
Total ejected | 286 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 389 367 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2 557 |
Grade 1 upgrades generated | 391 |
Grade 2 upgrades generated | 395 |
Grade 3 upgrades generated | 517 |
Grade 4 upgrades generated | 563 |
Grade 5 upgrades generated | 691 |
Crew |
|
Crew credits earned | 273 191 623 cr |
Crew hired | 6 |
Crew fired | 2 |
Crew lost | 3 |