CMDR zylpher profile
(Asp Explorer)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 9 261 801 307 cr |
Credits spent on ships | 3 342 608 823 cr |
Credits spent on outfitting | 5 235 357 401 cr |
Credits spent on repairs | 105 867 491 cr |
Credits spent on fuel | 674 258 cr |
Credits spent on munitions | 10 095 136 cr |
Insurance claims | 67 |
Total claim costs | 864 269 580 cr |
Combat |
|
Bounties claimed | 6 528 |
Profit from bounties | 1 180 923 401 cr |
Combat bonds | 2 774 |
Profit from combat bonds | 179 424 348 cr |
Assassinations | 220 |
Profit from assassinations | 109 096 961 cr |
Highest single reward | 1 952 824 cr |
Skimmers killed | 45 |
Crime |
|
Fines issued | 544 |
Lifetime fines value | 479 023 cr |
Bounties received/earned | 979 |
Lifetime bounty value | 4 309 650 cr |
Highest bounty issued | 446 100 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 249 347 352 cr |
Commodities smuggled | 398 |
Average profit | 10 389 473 cr |
Highest single transaction | 80 959 104 cr |
Trading |
|
Market network | 108 |
Trading profit | 4 901 121 595 cr |
Commodities traded | 41 173 |
Average profit | 20 592 948 cr |
Highest single transaction | 332 919 168 cr |
Mining |
|
Profits from mining | 3 287 897 746 cr |
Minerals refined | 6 553 |
Materials collected | 20 372 |
Exploration |
|
Systems visited | 10 963 |
Profits from exploration | 1 382 706 849 cr |
Level 2 detailed scans | 60 181 |
Level 3 detailed scans | 60 181 |
Highest payout | 16 684 508 cr |
Total hyperspace distance | 467 717 ly |
Total hyperspace jumps | 14 596 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 32 889,05 ly |
Approximate time played | 12W 3D 3H 7M |
Passengers |
|
Total bulk passengers delivered | 1 116 |
Total VIPs delivered | 856 |
Total delivered | 1 972 |
Total ejected | 26 |
Search and Rescue |
|
Total items rescued | 43 |
Total profit | 727 412 cr |
Total rescue transactions | 21 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 2 292 |
Grade 1 upgrades generated | 469 |
Grade 2 upgrades generated | 516 |
Grade 3 upgrades generated | 703 |
Grade 4 upgrades generated | 465 |
Grade 5 upgrades generated | 139 |
Crew |
|
Crew credits earned | 911 592 915 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 17 |
Multi-Crew |
|
Total time in multi-crew | 19S |