CMDR Aker Achasse profile
(Asp Explorer)
Federation: Lt. Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 12 600 121 773 cr |
Credits spent on ships | 539 488 285 cr |
Credits spent on outfitting | 818 369 346 cr |
Credits spent on repairs | 13 226 222 cr |
Credits spent on fuel | 133 471 cr |
Credits spent on munitions | 1 288 646 cr |
Insurance claims | 29 |
Total claim costs | 175 750 054 cr |
Combat |
|
Bounties claimed | 359 |
Profit from bounties | 10 373 614 cr |
Combat bonds | 179 |
Profit from combat bonds | 550 424 108 cr |
Assassinations | 34 |
Profit from assassinations | 5 502 467 cr |
Highest single reward | 196 120 cr |
Skimmers killed | 20 |
Crime |
|
Fines issued | 38 |
Lifetime fines value | 71 494 cr |
Bounties received/earned | 47 |
Lifetime bounty value | 1 359 300 cr |
Highest bounty issued | 657 800 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 23 754 cr |
Commodities smuggled | 13 |
Average profit | 2 159 cr |
Highest single transaction | 5 437 cr |
Trading |
|
Market network | 51 |
Trading profit | 11 199 200 244 cr |
Commodities traded | 11 316 |
Average profit | 66 267 457 cr |
Highest single transaction | 897 048 384 cr |
Mining |
|
Profits from mining | 11 189 496 606 cr |
Minerals refined | 14 474 |
Materials collected | 17 195 |
Exploration |
|
Systems visited | 11 430 |
Profits from exploration | 1 451 569 056 cr |
Level 2 detailed scans | 65 324 |
Level 3 detailed scans | 65 324 |
Highest payout | 14 570 505 cr |
Total hyperspace distance | 664 916 ly |
Total hyperspace jumps | 12 492 |
Max distance from start | 65 320,52 ly |
Max distance from Sol | 65 319,47 ly |
Max distance from Colonia | 49 479,85 ly |
Approximate time played | 5W 5D 18H 30M |
Passengers |
|
Total bulk passengers delivered | 1 668 |
Total VIPs delivered | 28 |
Total delivered | 1 696 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 97 442 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 825 |
Grade 1 upgrades generated | 153 |
Grade 2 upgrades generated | 161 |
Grade 3 upgrades generated | 194 |
Grade 4 upgrades generated | 176 |
Grade 5 upgrades generated | 141 |
Crew |
|
Crew credits earned | 4 977 382 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 4H 21M 49S |
Time in gunner role | 43M 25S |
Time in fighter con role | 16M 18S |
Total credits accrued | 3 311 000 cr |