CMDR Blubir profile
(Asp Explorer)
Federation: Lt. Commander
Empire: Prince
Balance |
|
---|---|
Current assets | 5 572 113 545 cr |
Credits spent on ships | 2 444 480 773 cr |
Credits spent on outfitting | 6 806 596 139 cr |
Credits spent on repairs | 25 020 984 cr |
Credits spent on fuel | 830 114 cr |
Credits spent on munitions | 1 427 766 cr |
Insurance claims | 73 |
Total claim costs | 436 059 706 cr |
Combat |
|
Bounties claimed | 544 |
Profit from bounties | 56 196 480 cr |
Combat bonds | 77 |
Profit from combat bonds | 7 108 029 cr |
Assassinations | 183 |
Profit from assassinations | 107 944 604 cr |
Highest single reward | 288 420 cr |
Skimmers killed | 110 |
Crime |
|
Fines issued | 562 |
Lifetime fines value | 4 903 429 cr |
Bounties received/earned | 370 |
Lifetime bounty value | 1 960 150 cr |
Highest bounty issued | 395 600 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 63 474 cr |
Commodities smuggled | 34 |
Average profit | 3 734 cr |
Highest single transaction | 18 622 cr |
Trading |
|
Market network | 177 |
Trading profit | 2 553 732 268 cr |
Commodities traded | 63 965 |
Average profit | 3 551 783 cr |
Highest single transaction | 150 253 056 cr |
Mining |
|
Profits from mining | 4 153 410 794 cr |
Minerals refined | 9 143 |
Materials collected | 15 626 |
Exploration |
|
Systems visited | 9 975 |
Profits from exploration | 700 744 309 cr |
Level 2 detailed scans | 44 436 |
Level 3 detailed scans | 44 426 |
Highest payout | 8 540 587 cr |
Total hyperspace distance | 482 349 ly |
Total hyperspace jumps | 13 608 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 466,32 ly |
Max distance from Colonia | 46 441,46 ly |
Approximate time played | 14W 1D 6H 25M |
Passengers |
|
Total bulk passengers delivered | 912 |
Total VIPs delivered | 239 |
Total delivered | 1 151 |
Total ejected | 10 |
Search and Rescue |
|
Total items rescued | 53 |
Total profit | 394 014 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 1 395 |
Grade 1 upgrades generated | 350 |
Grade 2 upgrades generated | 337 |
Grade 3 upgrades generated | 326 |
Grade 4 upgrades generated | 232 |
Grade 5 upgrades generated | 150 |
Crew |
|
Crew credits earned | 619 092 173 cr |
Crew hired | 10 |
Crew fired | 6 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 51M 14S |
Time in gunner role | 11M 6S |
Time in fighter con role | 36M 33S |
Total credits accrued | 151 541 cr |