CMDR ZechariahS profile
(Krait Phantom)
Federation: Chief Petty Officer
Empire: Lord
Balance |
|
---|---|
Current assets | 2 296 951 003 cr |
Credits spent on ships | 976 744 353 cr |
Credits spent on outfitting | 2 549 959 374 cr |
Credits spent on repairs | 6 997 221 cr |
Credits spent on fuel | 64 890 cr |
Credits spent on munitions | 863 942 cr |
Insurance claims | 12 |
Total claim costs | 90 008 817 cr |
Combat |
|
Bounties claimed | 123 |
Profit from bounties | 21 053 935 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 54 |
Profit from assassinations | 9 429 073 cr |
Highest single reward | 209 177 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 27 |
Lifetime fines value | 5 250 cr |
Bounties received/earned | 15 |
Lifetime bounty value | 159 300 cr |
Highest bounty issued | 86 600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 9 783 cr |
Commodities smuggled | 9 |
Average profit | 1 631 cr |
Highest single transaction | 3 129 cr |
Trading |
|
Market network | 22 |
Trading profit | 1 083 536 177 cr |
Commodities traded | 19 716 |
Average profit | 13 376 990 cr |
Highest single transaction | 388 189 221 cr |
Mining |
|
Profits from mining | 1 003 768 472 cr |
Minerals refined | 929 |
Materials collected | 10 114 |
Exploration |
|
Systems visited | 7 016 |
Profits from exploration | 1 843 633 074 cr |
Level 2 detailed scans | 50 963 |
Level 3 detailed scans | 50 963 |
Highest payout | 14 408 187 cr |
Total hyperspace distance | 450 681 ly |
Total hyperspace jumps | 7 630 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 5W 3D 8H 33M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 19 |
Total delivered | 19 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 1 588 |
Grade 1 upgrades generated | 458 |
Grade 2 upgrades generated | 450 |
Grade 3 upgrades generated | 342 |
Grade 4 upgrades generated | 246 |
Grade 5 upgrades generated | 92 |
Multi-Crew |
|
Total time in multi-crew | 9H 16M 35S |
Time in gunner role | 1H 7M 30S |