CMDR TRMxWING profile
(Dolphin)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 6 252 766 380 cr |
Credits spent on ships | 1 023 949 585 cr |
Credits spent on outfitting | 1 592 270 924 cr |
Credits spent on repairs | 2 757 511 cr |
Credits spent on fuel | 176 768 cr |
Credits spent on munitions | 59 571 cr |
Insurance claims | 8 |
Total claim costs | 8 476 975 cr |
Combat |
|
Bounties claimed | 800 |
Profit from bounties | 51 252 906 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 6 |
Profit from assassinations | 63 948 cr |
Highest single reward | 463 900 cr |
Skimmers killed | 19 |
Crime |
|
Fines issued | 51 |
Lifetime fines value | 219 663 cr |
Bounties received/earned | 13 |
Lifetime bounty value | 6 700 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 735 989 cr |
Commodities smuggled | 21 |
Average profit | 66 908 cr |
Highest single transaction | 597 864 cr |
Trading |
|
Market network | 110 |
Trading profit | 3 914 670 318 cr |
Commodities traded | 14 169 |
Average profit | 10 843 962 cr |
Highest single transaction | 434 158 080 cr |
Mining |
|
Profits from mining | 3 794 351 747 cr |
Minerals refined | 5 264 |
Materials collected | 17 128 |
Exploration |
|
Systems visited | 3 044 |
Profits from exploration | 510 763 128 cr |
Level 2 detailed scans | 18 868 |
Level 3 detailed scans | 18 868 |
Highest payout | 14 016 663 cr |
Total hyperspace distance | 173 224 ly |
Total hyperspace jumps | 4 137 |
Max distance from start | 36 712,97 ly |
Max distance from Sol | 36 774,73 ly |
Max distance from Colonia | 26 625,90 ly |
Approximate time played | 3W 6D 17H 13M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 11 |
Total delivered | 11 |
Total ejected | 26 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 91 296 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1 558 |
Grade 1 upgrades generated | 416 |
Grade 2 upgrades generated | 258 |
Grade 3 upgrades generated | 333 |
Grade 4 upgrades generated | 307 |
Grade 5 upgrades generated | 244 |
Crew |
|
Crew credits earned | 267 378 630 cr |
Crew hired | 2 |
Multi-Crew |
|
Total time in multi-crew | 36M 8S |
Time in gunner role | 2M 38S |
Total credits accrued | 19 682 349 cr |