CMDR Norsikan profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8 501 040 585 cr |
Credits spent on ships | 1 085 162 307 cr |
Credits spent on outfitting | 1 807 886 703 cr |
Credits spent on repairs | 20 024 634 cr |
Credits spent on fuel | 854 279 cr |
Credits spent on munitions | 2 814 692 cr |
Insurance claims | 77 |
Total claim costs | 243 596 627 cr |
Combat |
|
Bounties claimed | 3 158 |
Profit from bounties | 316 599 612 cr |
Combat bonds | 587 |
Profit from combat bonds | 37 419 608 cr |
Assassinations | 10 |
Profit from assassinations | 12 282 864 cr |
Highest single reward | 420 992 cr |
Skimmers killed | 71 |
Crime |
|
Fines issued | 317 |
Lifetime fines value | 6 509 441 cr |
Bounties received/earned | 209 |
Lifetime bounty value | 505 400 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 1 773 713 cr |
Commodities smuggled | 1 044 |
Average profit | 46 677 cr |
Highest single transaction | 902 130 cr |
Trading |
|
Market network | 203 |
Trading profit | 7 301 024 168 cr |
Commodities traded | 108 413 |
Average profit | 7 996 741 cr |
Highest single transaction | 273 210 188 cr |
Mining |
|
Profits from mining | 7 069 764 663 cr |
Minerals refined | 9 207 |
Materials collected | 39 321 |
Exploration |
|
Systems visited | 11 194 |
Profits from exploration | 2 769 893 228 cr |
Level 2 detailed scans | 50 051 |
Level 3 detailed scans | 51 323 |
Highest payout | 37 054 120 cr |
Total hyperspace distance | 684 769 ly |
Total hyperspace jumps | 15 599 |
Max distance from start | 40 402,78 ly |
Max distance from Sol | 40 417,43 ly |
Max distance from Colonia | 30 330,27 ly |
Approximate time played | 12W 3D 22H 6M |
Passengers |
|
Total bulk passengers delivered | 1 928 |
Total VIPs delivered | 2 517 |
Total delivered | 4 445 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 68 |
Total profit | 782 686 cr |
Total rescue transactions | 23 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 4 804 |
Grade 1 upgrades generated | 573 |
Grade 2 upgrades generated | 738 |
Grade 3 upgrades generated | 1 111 |
Grade 4 upgrades generated | 1 118 |
Grade 5 upgrades generated | 1 264 |
Crew |
|
Crew credits earned | 555 424 725 cr |
Crew hired | 29 |
Crew fired | 20 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 2H 19M 40S |