CMDR LobaDK profile
(Type-9 Heavy)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10 013 306 921 cr |
Credits spent on ships | 1 515 499 745 cr |
Credits spent on outfitting | 4 183 676 833 cr |
Credits spent on repairs | 26 419 613 cr |
Credits spent on fuel | 350 406 cr |
Credits spent on munitions | 3 696 587 cr |
Insurance claims | 40 |
Total claim costs | 154 859 016 cr |
Combat |
|
Bounties claimed | 9 016 |
Profit from bounties | 1 731 092 265 cr |
Combat bonds | 574 |
Profit from combat bonds | 44 908 673 cr |
Assassinations | 330 |
Profit from assassinations | 573 717 582 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 58 |
Crime |
|
Fines issued | 146 |
Lifetime fines value | 2 784 436 cr |
Bounties received/earned | 356 |
Lifetime bounty value | 4 349 000 cr |
Highest bounty issued | 1 041 100 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 509 445 cr |
Commodities smuggled | 197 |
Average profit | 14 984 cr |
Highest single transaction | 104 346 cr |
Trading |
|
Market network | 87 |
Trading profit | 3 614 780 133 cr |
Commodities traded | 56 235 |
Average profit | 13 002 806 cr |
Highest single transaction | 758 462 976 cr |
Mining |
|
Profits from mining | 2 878 221 897 cr |
Minerals refined | 3 145 |
Materials collected | 27 002 |
Exploration |
|
Systems visited | 8 228 |
Profits from exploration | 917 935 136 cr |
Level 2 detailed scans | 32 538 |
Level 3 detailed scans | 32 538 |
Highest payout | 28 103 800 cr |
Total hyperspace distance | 748 238 ly |
Total hyperspace jumps | 11 039 |
Max distance from start | 65 339,14 ly |
Max distance from Sol | 65 395,28 ly |
Max distance from Colonia | 46 581,49 ly |
Approximate time played | 10W 5D 15H 14M |
Passengers |
|
Total bulk passengers delivered | 1 120 |
Total VIPs delivered | 1 348 |
Total delivered | 2 468 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 20 |
Total profit | 502 218 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 4 217 |
Grade 1 upgrades generated | 713 |
Grade 2 upgrades generated | 762 |
Grade 3 upgrades generated | 927 |
Grade 4 upgrades generated | 1 098 |
Grade 5 upgrades generated | 717 |
Crew |
|
Crew credits earned | 872 931 757 cr |
Crew hired | 7 |
Crew fired | 3 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 1D 15H 42M 14S |
Time in fighter con role | 9M 20S |
Total credits accrued | 137 078 cr |