CMDR Akastuz profile
(Python)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 22 377 614 314 cr |
Credits spent on ships | 1 547 796 065 cr |
Credits spent on outfitting | 5 582 278 225 cr |
Credits spent on repairs | 48 849 144 cr |
Credits spent on fuel | 1 111 145 cr |
Credits spent on munitions | 4 135 845 cr |
Insurance claims | 12 |
Total claim costs | 377 489 596 cr |
Combat |
|
Bounties claimed | 5 283 |
Profit from bounties | 1 129 551 851 cr |
Combat bonds | 1 016 |
Profit from combat bonds | 85 256 130 cr |
Assassinations | 1 |
Profit from assassinations | 540 616 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 37 |
Lifetime fines value | 10 300 cr |
Bounties received/earned | 137 |
Lifetime bounty value | 77 450 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 11 878 cr |
Commodities smuggled | 5 |
Average profit | 2 376 cr |
Highest single transaction | 2 747 cr |
Trading |
|
Market network | 124 |
Trading profit | 20 677 547 754 cr |
Commodities traded | 82 883 |
Average profit | 40 703 834 cr |
Highest single transaction | 1 663 695 538 cr |
Mining |
|
Profits from mining | 10 363 982 975 cr |
Minerals refined | 13 668 |
Materials collected | 46 336 |
Exploration |
|
Systems visited | 15 738 |
Profits from exploration | 2 744 686 068 cr |
Level 2 detailed scans | 76 482 |
Level 3 detailed scans | 76 481 |
Highest payout | 15 235 803 cr |
Total hyperspace distance | 1 056 532 ly |
Total hyperspace jumps | 21 084 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 10W 6D 16H 9M |
Passengers |
|
Total bulk passengers delivered | 13 004 |
Total VIPs delivered | 42 816 |
Total delivered | 55 820 |
Total ejected | 58 |
Search and Rescue |
|
Total items rescued | 31 |
Total profit | 366 642 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 4 628 |
Grade 1 upgrades generated | 425 |
Grade 2 upgrades generated | 543 |
Grade 3 upgrades generated | 766 |
Grade 4 upgrades generated | 941 |
Grade 5 upgrades generated | 1 953 |
Crew |
|
Crew credits earned | 539 681 647 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 1H 39M 44S |