CMDR KuromeAnkokuboshi profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3 477 685 653 cr |
Credits spent on ships | 910 422 894 cr |
Credits spent on outfitting | 3 318 060 071 cr |
Credits spent on repairs | 6 680 608 cr |
Credits spent on fuel | 311 237 cr |
Credits spent on munitions | 826 691 cr |
Insurance claims | 25 |
Total claim costs | 104 635 838 cr |
Combat |
|
Bounties claimed | 583 |
Profit from bounties | 70 543 417 cr |
Combat bonds | 574 |
Profit from combat bonds | 31 341 218 cr |
Assassinations | 63 |
Profit from assassinations | 80 312 652 cr |
Highest single reward | 326 565 cr |
Skimmers killed | 73 |
Crime |
|
Fines issued | 147 |
Lifetime fines value | 152 312 cr |
Bounties received/earned | 379 |
Lifetime bounty value | 376 450 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 44 911 cr |
Commodities smuggled | 32 |
Average profit | 8 982 cr |
Highest single transaction | 37 720 cr |
Trading |
|
Market network | 58 |
Trading profit | 1 612 141 259 cr |
Commodities traded | 37 393 |
Average profit | 10 334 239 cr |
Highest single transaction | 394 798 592 cr |
Mining |
|
Profits from mining | 1 509 542 473 cr |
Minerals refined | 1 825 |
Materials collected | 22 374 |
Exploration |
|
Systems visited | 3 488 |
Profits from exploration | 667 266 663 cr |
Level 2 detailed scans | 32 953 |
Level 3 detailed scans | 32 952 |
Highest payout | 12 649 271 cr |
Total hyperspace distance | 189 223 ly |
Total hyperspace jumps | 5 638 |
Max distance from start | 21 998,76 ly |
Max distance from Sol | 22 016,57 ly |
Max distance from Colonia | 27 299,93 ly |
Approximate time played | 4W 3D 19H 1M |
Passengers |
|
Total bulk passengers delivered | 7 006 |
Total VIPs delivered | 3 581 |
Total delivered | 10 587 |
Total ejected | 13 |
Search and Rescue |
|
Total items rescued | 15 |
Total profit | 147 817 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 3 102 |
Grade 1 upgrades generated | 511 |
Grade 2 upgrades generated | 603 |
Grade 3 upgrades generated | 818 |
Grade 4 upgrades generated | 794 |
Grade 5 upgrades generated | 376 |
Crew |
|
Crew credits earned | 144 555 570 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 5H 31M 46S |
Time in gunner role | 1H 56M 12S |
Time in fighter con role | 4M 42S |
Total credits accrued | 123 530 cr |