CMDR ItzEnzee profile
(Diamondback Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2 159 539 226 cr |
Credits spent on ships | 1 365 658 735 cr |
Credits spent on outfitting | 2 325 721 595 cr |
Credits spent on repairs | 3 757 206 cr |
Credits spent on fuel | 98 716 cr |
Credits spent on munitions | 411 752 cr |
Insurance claims | 28 |
Total claim costs | 130 043 294 cr |
Combat |
|
Bounties claimed | 222 |
Profit from bounties | 8 844 880 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 2 |
Profit from assassinations | 358 623 cr |
Highest single reward | 362 695 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 355 |
Lifetime fines value | 2 919 604 cr |
Bounties received/earned | 6 |
Lifetime bounty value | 7 200 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 20 045 cr |
Commodities smuggled | 5 |
Average profit | 4 009 cr |
Highest single transaction | 5 083 cr |
Trading |
|
Market network | 58 |
Trading profit | 2 511 941 103 cr |
Commodities traded | 7 643 |
Average profit | 25 896 300 cr |
Highest single transaction | 394 886 144 cr |
Mining |
|
Profits from mining | 2 502 461 789 cr |
Minerals refined | 3 408 |
Materials collected | 8 162 |
Exploration |
|
Systems visited | 3 204 |
Profits from exploration | 344 226 678 cr |
Level 2 detailed scans | 6 609 |
Level 3 detailed scans | 6 649 |
Highest payout | 14 745 307 cr |
Total hyperspace distance | 295 144 ly |
Total hyperspace jumps | 3 865 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 47 555,26 ly |
Max distance from Colonia | 28 778,79 ly |
Approximate time played | 2W 1D 16H 43M |
Passengers |
|
Total bulk passengers delivered | 3 051 |
Total VIPs delivered | 203 |
Total delivered | 3 254 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 1 245 |
Grade 1 upgrades generated | 187 |
Grade 2 upgrades generated | 236 |
Grade 3 upgrades generated | 330 |
Grade 4 upgrades generated | 306 |
Grade 5 upgrades generated | 186 |
Crew |
|
Crew credits earned | 207 207 179 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 39M 25S |
Time in gunner role | 5M 44S |
Time in fighter con role | 16M 50S |
Total credits accrued | 959 137 cr |