CMDR McJamz profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 16 470 368 348 cr |
Credits spent on ships | 3 553 267 244 cr |
Credits spent on outfitting | 23 594 632 676 cr |
Credits spent on repairs | 24 858 304 cr |
Credits spent on fuel | 4 156 705 cr |
Credits spent on munitions | 6 885 667 cr |
Insurance claims | 205 |
Total claim costs | 251 639 557 cr |
Combat |
|
Bounties claimed | 11 280 |
Profit from bounties | 452 904 964 cr |
Combat bonds | 5 506 |
Profit from combat bonds | 126 136 043 cr |
Assassinations | 153 |
Profit from assassinations | 110 790 016 cr |
Highest single reward | 723 300 cr |
Skimmers killed | 213 |
Crime |
|
Fines issued | 2 129 |
Lifetime fines value | 165 044 859 cr |
Bounties received/earned | 2 595 |
Lifetime bounty value | 9 423 883 cr |
Highest bounty issued | 24 340 cr |
Smuggling |
|
Black market network | 36 |
Black market profit | 1 190 111 499 cr |
Commodities smuggled | 79 468 |
Average profit | 2 953 130 cr |
Highest single transaction | 49 030 416 cr |
Trading |
|
Market network | 388 |
Trading profit | 11 515 533 095 cr |
Commodities traded | 1 808 844 |
Average profit | 1 885 320 cr |
Highest single transaction | 456 754 176 cr |
Mining |
|
Profits from mining | 9 104 644 361 cr |
Minerals refined | 62 640 |
Materials collected | 50 005 |
Exploration |
|
Systems visited | 21 304 |
Profits from exploration | 315 328 616 cr |
Level 2 detailed scans | 1 724 |
Level 3 detailed scans | 150 170 |
Highest payout | 3 750 214 cr |
Total hyperspace distance | 1 107 152 ly |
Total hyperspace jumps | 44 180 |
Max distance from start | 25 845,91 ly |
Approximate time played | 25W 2D 8H 29M |
Passengers |
|
Total bulk passengers delivered | 37 511 |
Total VIPs delivered | 3 617 |
Total delivered | 41 128 |
Total ejected | 141 |
Search and Rescue |
|
Total items rescued | 382 |
Total profit | 1 299 102 cr |
Total rescue transactions | 53 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 5 704 |
Grade 1 upgrades generated | 2 287 |
Grade 2 upgrades generated | 456 |
Grade 3 upgrades generated | 875 |
Grade 4 upgrades generated | 684 |
Grade 5 upgrades generated | 1 402 |
Crew |
|
Crew credits earned | 145 865 062 cr |
Crew hired | 5 |
Crew fired | 5 |
Multi-Crew |
|
Total time in multi-crew | 15H 9M 35S |
Time in gunner role | 1H 48M 46S |
Time in fighter con role | 1H 41M 49S |
Total credits accrued | 869 616 cr |