CMDR CharlydeNanuk profile
(Python)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 17 014 334 902 cr |
Credits spent on ships | 939 589 292 cr |
Credits spent on outfitting | 2 905 104 921 cr |
Credits spent on repairs | 17 023 596 cr |
Credits spent on fuel | 1 605 671 cr |
Credits spent on munitions | 6 625 101 cr |
Insurance claims | 38 |
Total claim costs | 165 102 360 cr |
Combat |
|
Bounties claimed | 4 603 |
Profit from bounties | 315 487 723 cr |
Combat bonds | 6 820 |
Profit from combat bonds | 313 789 199 cr |
Assassinations | 108 |
Profit from assassinations | 140 462 963 cr |
Highest single reward | 955 461 cr |
Skimmers killed | 321 |
Crime |
|
Fines issued | 151 |
Lifetime fines value | 6 502 764 cr |
Bounties received/earned | 1 668 |
Lifetime bounty value | 7 749 300 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 30 |
Black market profit | 6 857 688 cr |
Commodities smuggled | 3 900 |
Average profit | 64 091 cr |
Highest single transaction | 1 416 470 cr |
Trading |
|
Market network | 509 |
Trading profit | 10 775 783 459 cr |
Commodities traded | 392 879 |
Average profit | 5 379 822 cr |
Highest single transaction | 979 968 660 cr |
Mining |
|
Profits from mining | 9 851 705 134 cr |
Minerals refined | 12 136 |
Materials collected | 42 859 |
Exploration |
|
Systems visited | 9 011 |
Profits from exploration | 677 367 013 cr |
Level 2 detailed scans | 29 779 |
Level 3 detailed scans | 29 839 |
Highest payout | 13 570 060 cr |
Total hyperspace distance | 707 333 ly |
Total hyperspace jumps | 16 692 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 20W 28M |
Passengers |
|
Total bulk passengers delivered | 739 |
Total VIPs delivered | 5 296 |
Total delivered | 6 035 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 232 |
Total profit | 5 049 287 cr |
Total rescue transactions | 66 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 5 195 |
Grade 1 upgrades generated | 506 |
Grade 2 upgrades generated | 706 |
Grade 3 upgrades generated | 1 089 |
Grade 4 upgrades generated | 1 413 |
Grade 5 upgrades generated | 1 481 |
Crew |
|
Crew credits earned | 875 954 793 cr |
Crew hired | 7 |
Crew fired | 6 |
Multi-Crew |
|
Total time in multi-crew | 1H 29M 35S |