CMDR UnknownGuardian profile
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 18 357 787 354 cr |
Credits spent on ships | 1 975 054 830 cr |
Credits spent on outfitting | 4 708 382 103 cr |
Credits spent on repairs | 18 499 736 cr |
Credits spent on fuel | 596 890 cr |
Credits spent on munitions | 1 931 211 cr |
Insurance claims | 21 |
Total claim costs | 149 552 607 cr |
Combat |
|
Bounties claimed | 518 |
Profit from bounties | 18 383 118 cr |
Combat bonds | 89 |
Profit from combat bonds | 4 265 411 cr |
Assassinations | 37 |
Profit from assassinations | 2 174 680 cr |
Highest single reward | 330 804 cr |
Skimmers killed | 34 |
Crime |
|
Fines issued | 97 |
Lifetime fines value | 14 008 349 cr |
Bounties received/earned | 61 |
Lifetime bounty value | 158 700 cr |
Highest bounty issued | 71 200 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 228 362 cr |
Commodities smuggled | 318 |
Average profit | 17 566 cr |
Highest single transaction | 131 400 cr |
Trading |
|
Market network | 107 |
Trading profit | 19 212 936 777 cr |
Commodities traded | 255 475 |
Average profit | 30 304 317 cr |
Highest single transaction | 517 022 208 cr |
Mining |
|
Profits from mining | 6 670 919 410 cr |
Minerals refined | 19 854 |
Materials collected | 17 360 |
Exploration |
|
Systems visited | 19 830 |
Profits from exploration | 4 977 005 066 cr |
Level 2 detailed scans | 105 327 |
Level 3 detailed scans | 105 326 |
Highest payout | 14 664 774 cr |
Total hyperspace distance | 1 332 775 ly |
Total hyperspace jumps | 21 881 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 9W 6D 13H 6M |
Passengers |
|
Total bulk passengers delivered | 6 875 |
Total VIPs delivered | 144 |
Total delivered | 7 019 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 32 |
Total profit | 408 949 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1 533 |
Grade 1 upgrades generated | 281 |
Grade 2 upgrades generated | 316 |
Grade 3 upgrades generated | 399 |
Grade 4 upgrades generated | 324 |
Grade 5 upgrades generated | 213 |
Crew |
|
Crew credits earned | 1 471 851 697 cr |
Crew hired | 5 |
Crew fired | 1 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 49M 25S |
Time in gunner role | 4M 24S |
Time in fighter con role | 9M 16S |