CMDR Skyrish profile

Profile
Commander name:
Current ship:
Graceful Comet [GC-01]
(Mandalay)
 
Member since:
29.6.2019
 
Distances submitted:
0
 
Systems visited:
4 619
Systems discovered first:
1 606
 
Balance:
2 649 983 484 Cr
Ranks

16%

1%

4%

Rookie

86%

Collector

39%

0%

Federation: Rear Admiral

9%

Empire: Baron

44%
Credits
Flight log heatmap
Statistics

Balance

Current assets 4 657 386 158 cr
Credits spent on ships 1 169 067 715 cr
Credits spent on outfitting 1 660 680 828 cr
Credits spent on repairs 9 816 150 cr
Credits spent on fuel 433 577 cr
Credits spent on munitions 1 144 884 cr
Insurance claims 62
Total claim costs 192 472 670 cr

Combat

Bounties claimed 1 554
Profit from bounties 84 499 909 cr
Combat bonds 1 061
Profit from combat bonds 326 579 774 cr
Assassinations 20
Profit from assassinations 8 473 035 cr
Highest single reward 1 000 000 cr
Skimmers killed 63

Crime

Fines issued 116
Lifetime fines value 40 339 cr
Bounties received/earned 97
Lifetime bounty value 96 405 cr
Highest bounty issued 8 540 cr

Smuggling

Black market network 5
Black market profit 115 136 cr
Commodities smuggled 82
Average profit 23 027 cr
Highest single transaction 103 818 cr

Trading

Market network 69
Trading profit 3 529 994 816 cr
Commodities traded 12 336
Average profit 17 738 667 cr
Highest single transaction 325 763 504 cr

Mining

Profits from mining 2 332 638 373 cr
Minerals refined 2 887
Materials collected 7 102

Exploration

Systems visited 7 883
Profits from exploration 309 902 217 cr
Level 2 detailed scans 17 330
Level 3 detailed scans 15 690
Highest payout 6 430 942 cr
Total hyperspace distance 312 740 ly
Total hyperspace jumps 9 562
Max distance from start 57 133,54 ly
Max distance from Sol 58 058,88 ly
Max distance from Colonia 38 975,24 ly
Approximate time played 7W 22H 39M

Passengers

Total bulk passengers delivered 2 239
Total VIPs delivered 109
Total delivered 2 348
Total ejected 29

Crafting

Number of engineers used 7
Number of upgrades generated 421
Grade 1 upgrades generated 134
Grade 2 upgrades generated 120
Grade 3 upgrades generated 115
Grade 4 upgrades generated 32
Grade 5 upgrades generated 20

Crew

Crew credits earned 258 242 563 cr
Crew hired 2
Crew fired 1
Crew lost 4

Multi-Crew

Total time in multi-crew 10H 2M 24S
Time in gunner role 4H 43M 16S
Time in fighter con role 7M 38S
Total credits accrued 455 777 cr