CMDR Bill Brasil profile
(Krait Mk II)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 13 216 657 896 cr |
Credits spent on ships | 1 458 063 794 cr |
Credits spent on outfitting | 4 814 709 355 cr |
Credits spent on repairs | 59 270 471 cr |
Credits spent on fuel | 1 278 936 cr |
Credits spent on munitions | 12 914 739 cr |
Insurance claims | 56 |
Total claim costs | 275 916 524 cr |
Combat |
|
Bounties claimed | 12 892 |
Profit from bounties | 1 354 603 269 cr |
Combat bonds | 11 290 |
Profit from combat bonds | 50 413 376 266 cr |
Assassinations | 9 |
Profit from assassinations | 1 209 848 cr |
Highest single reward | 2 562 453 cr |
Skimmers killed | 153 |
Crime |
|
Fines issued | 125 |
Lifetime fines value | 64 744 cr |
Bounties received/earned | 65 |
Lifetime bounty value | 48 915 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 5 731 cr |
Commodities smuggled | 8 |
Average profit | 819 cr |
Highest single transaction | 1 911 cr |
Trading |
|
Market network | 245 |
Trading profit | 12 079 671 933 cr |
Commodities traded | 294 425 |
Average profit | 8 721 785 cr |
Highest single transaction | 265 353 018 cr |
Mining |
|
Profits from mining | 2 592 300 250 cr |
Minerals refined | 5 354 |
Materials collected | 41 060 |
Exploration |
|
Systems visited | 6 350 |
Profits from exploration | 547 234 728 cr |
Level 2 detailed scans | 46 307 |
Level 3 detailed scans | 45 474 |
Highest payout | 6 184 725 cr |
Total hyperspace distance | 374 041 ly |
Total hyperspace jumps | 12 759 |
Max distance from start | 12 604,85 ly |
Max distance from Sol | 12 604,93 ly |
Max distance from Colonia | 30 463,50 ly |
Approximate time played | 21W 3D 11H 54M |
Passengers |
|
Total bulk passengers delivered | 16 533 |
Total VIPs delivered | 6 823 |
Total delivered | 23 356 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 565 |
Total profit | 79 395 226 cr |
Total rescue transactions | 17 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 4 021 |
Grade 1 upgrades generated | 1 468 |
Grade 2 upgrades generated | 616 |
Grade 3 upgrades generated | 733 |
Grade 4 upgrades generated | 716 |
Grade 5 upgrades generated | 488 |
Crew |
|
Crew credits earned | 10 968 108 649 cr |
Crew hired | 7 |
Crew fired | 7 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 1D 23H 16M 51S |
Time in gunner role | 1H 2M 34S |
Time in fighter con role | 33M 54S |
Total credits accrued | 3 329 958 cr |