CMDR Leonard616 profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4 728 468 308 cr |
Credits spent on ships | 1 520 952 702 cr |
Credits spent on outfitting | 5 531 749 666 cr |
Credits spent on repairs | 37 313 440 cr |
Credits spent on fuel | 209 978 cr |
Credits spent on munitions | 3 553 399 cr |
Insurance claims | 31 |
Total claim costs | 354 244 321 cr |
Combat |
|
Bounties claimed | 1 755 |
Profit from bounties | 334 252 901 cr |
Combat bonds | 270 |
Profit from combat bonds | 18 926 022 cr |
Assassinations | 14 |
Profit from assassinations | 5 217 438 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 32 |
Crime |
|
Fines issued | 257 |
Lifetime fines value | 1 023 025 cr |
Bounties received/earned | 71 |
Lifetime bounty value | 94 500 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 72 063 cr |
Commodities smuggled | 39 |
Average profit | 6 005 cr |
Highest single transaction | 43 950 cr |
Trading |
|
Market network | 81 |
Trading profit | 3 357 840 869 cr |
Commodities traded | 42 748 |
Average profit | 8 150 099 cr |
Highest single transaction | 607 026 820 cr |
Mining |
|
Profits from mining | 2 963 895 571 cr |
Minerals refined | 5 664 |
Materials collected | 18 015 |
Exploration |
|
Systems visited | 8 644 |
Profits from exploration | 1 498 226 234 cr |
Level 2 detailed scans | 55 209 |
Level 3 detailed scans | 54 913 |
Highest payout | 11 874 358 cr |
Total hyperspace distance | 490 710 ly |
Total hyperspace jumps | 10 575 |
Max distance from start | 65 280,39 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 6W 2D 12H 33M |
Passengers |
|
Total bulk passengers delivered | 41 |
Total VIPs delivered | 865 |
Total delivered | 906 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 163 170 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 1 336 |
Grade 1 upgrades generated | 329 |
Grade 2 upgrades generated | 323 |
Grade 3 upgrades generated | 377 |
Grade 4 upgrades generated | 192 |
Grade 5 upgrades generated | 115 |
Crew |
|
Crew credits earned | 196 056 108 cr |
Crew hired | 6 |
Crew fired | 5 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1D 17H 48M 42S |
Time in gunner role | 11M 19S |
Total credits accrued | 24 569 956 cr |